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+/****************************************************************************
+**
+** Copyright (C) 2008 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL-EXCEPT$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 as published by the Free Software
+** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "Qt3DSCommonPrecompile.h"
+#include "OffsetKeyframesCommandHelper.h"
+#include "Core.h"
+
+// Data model specific
+#include "IDoc.h"
+#include "CmdDataModelChangeKeyframe.h"
+#include "IDocumentEditor.h"
+
+#include "Qt3DSDMTimelineKeyframe.h" //TODO: remove once we resolve the precision issue
+
+using namespace qt3dsdm;
+
+COffsetKeyframesCommandHelper::COffsetKeyframesCommandHelper(CDoc &inDoc)
+ : Q3DStudio::CUpdateableDocumentEditor(inDoc)
+ , m_Doc(inDoc)
+{
+}
+
+COffsetKeyframesCommandHelper::~COffsetKeyframesCommandHelper()
+{
+ Finalize();
+}
+
+//@param inTime time in millisecs
+void COffsetKeyframesCommandHelper::SetCommandTime(qt3dsdm::Qt3DSDMKeyframeHandle inKeyframe,
+ long inTime)
+{
+ // The DataModel system will take care of merging these under the hood.
+ ENSURE_EDITOR(QObject::tr("Set Keyframe Time")).SetKeyframeTime(inKeyframe, inTime);
+}
+
+// equivalent to commit (onmouseup)
+void COffsetKeyframesCommandHelper::Finalize()
+{
+ CommitEditor();
+}