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-/****************************************************************************
-**
-** Copyright (C) 2002 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL-EXCEPT$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 as published by the Free Software
-** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-//==============================================================================
-// Prefix
-//==============================================================================
-#ifndef INCLUDED_FLOAT_EDIT_H
-#define INCLUDED_FLOAT_EDIT_H 1
-
-#pragma once
-
-//==============================================================================
-// Includes
-//==============================================================================
-#include "TextEdit.h"
-
-#include <QtGui/qcursor.h>
-
-GENERIC_FUNCTOR_1(CRevertListener, OnDiscardChanges, CControl *);
-
-//==============================================================================
-// Forwards
-//==============================================================================
-class CMouseCursor;
-
-class CFloatEdit : public CTextEdit
-{
-protected:
- float m_Value; ///<
- short m_NumDecimalPlaces; ///<
- short m_FixedPlaces; ///<
- bool m_IsMouseDown; ///<
- bool m_Trapping; ///<
- float m_StartDragVal; ///<
- float m_Min; ///<
- float m_Max; ///<
- bool m_EditMode; ///<
- Q3DStudio::CString m_ValueString; ///<
- CPt m_MouseStartPos; ///< Used to reset the mouse pos when dragging values.
- CRevertListener *m_RevertListener; ///< Used when user presses escape.
-
-public:
- CFloatEdit();
- virtual ~CFloatEdit();
-
- Q3DStudio::CString GetString() override;
- virtual void SetData(float inValue, bool inFireEvent = true);
- void SetData(const Q3DStudio::CString &inData, bool inFireEvent = true) override;
- bool CanAcceptChar(const Q3DStudio::CString &inCheckString, unsigned int inChar,
- unsigned int inPosition) override;
- bool CanPaste() override;
-
- void OnMouseMove(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
- bool OnMouseDown(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
- void OnMouseUp(CPt inPoint, Qt::KeyboardModifiers inFlags) override;
- bool OnMouseWheel(CPt inPoint, long inAmount, Qt::KeyboardModifiers inFlags) override;
-
- virtual void SetMin(float inMin);
- virtual void SetMax(float inMax);
-
- void OnLoseFocus() override;
- void OnGainFocus() override;
- bool CanGainFocus() override;
-
- float GetData();
- float GetDisplayData();
-
- void SetNumDecimalPlaces(short inNumDecimalPlaces);
- void SetFixedPlaces(short inFixedPlaces);
- void RefreshDisplayFromData() override;
-
- virtual void SetRevertListener(CRevertListener *inListener) { m_RevertListener = inListener; }
-
-protected:
- bool HandleSpecialChar(unsigned int inChar, Qt::KeyboardModifiers inFlags) override;
-
- void SetFloatValue(float inValue);
- bool Validate(const Q3DStudio::CString &inString);
-
- void EnterEditMode();
- void ExitEditMode();
-
- void FormatString();
-
- void AddCharNegative();
- void AddCharPeriod();
-};
-
-#endif // INCLUDED_FLOAT_EDIT_H