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+/****************************************************************************
+**
+** Copyright (C) 2013 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef QT3DS_EVENT_SYSTEM_C_H
+#define QT3DS_EVENT_SYSTEM_C_H
+#include <stddef.h> //size_t
+
+// Interface we expect plugins to use in order to interace with the event system.
+// This interface is design to avoid using c++ vtables and the C++ abi isn't stable
+// across compilers.
+
+#ifdef _cplusplus
+extern "C" {
+#endif
+
+// Obnoxious long names to void namespace conflicts
+enum QT3DSEventSystemEventTypes {
+ QT3DSEventSystemEventTypesNoData = 0,
+ QT3DSEventSystemEventTypesString = 1,
+ QT3DSEventSystemEventTypesNumber = 2,
+};
+
+typedef const char *Qt3DSEventSystemStr;
+
+typedef struct _Qt3DSEventSystemEventValue
+{
+ QT3DSEventSystemEventTypes m_Type;
+ double m_Number;
+ Qt3DSEventSystemStr m_String;
+} Qt3DSEventSystemEventValue;
+
+typedef struct _Qt3DSEventSystemRegisteredStr
+{
+ Qt3DSEventSystemStr m_Data;
+} Qt3DSEventSystemRegisteredStr;
+
+typedef struct _Qt3DSEventSystemEventData
+{
+ Qt3DSEventSystemRegisteredStr m_Name;
+ Qt3DSEventSystemEventValue m_Value;
+} Qt3DSEventSystemEventData;
+
+typedef struct _Qt3DSEventSystemEvent
+{
+ Qt3DSEventSystemEventData *m_Data; // contiguous block of event data.
+ int m_NumData;
+} Qt3DSEventSystemEvent;
+
+typedef Qt3DSEventSystemEvent *(*Qt3DSEventSystemEventFactoryCreateEventFn)(void *inFactory,
+ int numData);
+typedef size_t (*Qt3DSEventSystemEventFactoryMaxNumEventDataFn)(void *inFactory);
+typedef size_t (*Qt3DSEventSystemEventFactoryMaxStrLenFn)(void *inFactory);
+typedef Qt3DSEventSystemRegisteredStr (*Qt3DSEventSystemEventFactoryRegisterStrFn)(
+ void *inFactory, Qt3DSEventSystemStr inStr);
+typedef Qt3DSEventSystemStr (*Qt3DSEventSystemEventFactoryAllocateStrFn)(void *inFactory,
+ Qt3DSEventSystemStr inStr);
+typedef Qt3DSEventSystemStr (*Qt3DSEventSystemEventFactoryAllocateStrLenFn)(void *inFactory, int len);
+
+// Factory from the provider's perspective.
+typedef struct _Qt3DSEventSystemEventFactory
+{
+ void *m_Factory;
+ Qt3DSEventSystemEventFactoryCreateEventFn createEvent;
+ Qt3DSEventSystemEventFactoryMaxNumEventDataFn getMaxNumEventData;
+ Qt3DSEventSystemEventFactoryMaxStrLenFn getMaxStrLength;
+ Qt3DSEventSystemEventFactoryRegisterStrFn registerStr;
+ Qt3DSEventSystemEventFactoryAllocateStrFn allocateStr;
+ Qt3DSEventSystemEventFactoryAllocateStrLenFn allocateStrLen;
+
+} Qt3DSEventSystemEventFactory;
+
+typedef size_t (*Qt3DSEventSystemProviderGetNextEventsFn)(void *inProvider,
+ Qt3DSEventSystemEventFactory inFactory,
+ Qt3DSEventSystemEvent **outBuffer,
+ size_t outBufLen);
+typedef void (*Qt3DSEventSystemProviderReleaseFn)(void *inProvider);
+
+typedef struct _Qt3DSEventSystemEventProvider
+{
+ void *m_Provider;
+ Qt3DSEventSystemProviderGetNextEventsFn getNextEvents;
+ Qt3DSEventSystemProviderReleaseFn release;
+} Qt3DSEventSystemEventProvider;
+
+typedef void (*Qt3DSEventSystemPollerAddProviderFn)(void *inPoller,
+ Qt3DSEventSystemEventProvider inProvider);
+typedef void (*Qt3DSEventSystemPollerRemoveProviderFn)(void *inPoller,
+ Qt3DSEventSystemEventProvider inProvider);
+typedef int (*Qt3DSEventSystemPollerignoreProviderFn)(void *inPoller,
+ Qt3DSEventSystemEventProvider inProvider);
+typedef int (*Qt3DSEventSystemPolleractivateProviderFn)(void *inPoller,
+ Qt3DSEventSystemEventProvider inProvider);
+
+typedef struct _Qt3DSEventSystemEventPoller
+{
+ void *m_Poller;
+ // Providers, once added, will be released by the event poller unless removed
+ Qt3DSEventSystemPollerAddProviderFn addProvider;
+ // Callers are responsible for releasing removed providers.
+ Qt3DSEventSystemPollerRemoveProviderFn removeProvider;
+ Qt3DSEventSystemPollerignoreProviderFn ignoreProvider;
+ Qt3DSEventSystemPolleractivateProviderFn activateProvider;
+
+} Qt3DSEventSystemEventPoller;
+
+extern const char *PROVIDER_TABLE_ENTRY;
+extern const char *POLLER_TABLE_ENTRY;
+
+#ifdef _cplusplus
+}
+#endif
+
+#endif \ No newline at end of file