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+/****************************************************************************
+**
+** Copyright (C) 2008-2012 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DS_FAST_IPC_H
+#define QT3DS_FAST_IPC_H
+
+#include "foundation/Qt3DSSimpleTypes.h"
+#include "foundation/Qt3DSIPC.h"
+
+namespace qt3ds {
+namespace foundation {
+
+ NVIPC *createFastIPC(
+ NVIPC::ErrorCode &errorCode, // error code return if creation fails
+ NVIPC::ConnectionType connectionType =
+ NVIPC::CT_CLIENT_OR_SERVER, // how to establish the connection
+ const char *mappingObject = "Global\\FastIPC", // Name of communications channel
+ QT3DSU32 serverRingBufferSize = 1024 * 4, // buffer size for outgoing server messages.
+ QT3DSU32 clientRingBufferSize = 1024 * 4, // buffer size for incoming client messages.
+ bool allowLongMessages = true,
+ bool bufferSends = false,
+ QT3DSU32 maxBufferSendSize = 1024 * 8); // True if we want to buffer sends, if true, then
+ // pumpSendBuffers should be called by the send thread.
+
+ void releaseFastIPC(NVIPC *f);
+
+}; // end of namespace
+}; // end of namespace
+
+#endif