diff options
Diffstat (limited to 'src/Runtime/Source/foundation/windows/Qt3DSWindowsSync.cpp')
-rw-r--r-- | src/Runtime/Source/foundation/windows/Qt3DSWindowsSync.cpp | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/Runtime/Source/foundation/windows/Qt3DSWindowsSync.cpp b/src/Runtime/Source/foundation/windows/Qt3DSWindowsSync.cpp new file mode 100644 index 00000000..49667e94 --- /dev/null +++ b/src/Runtime/Source/foundation/windows/Qt3DSWindowsSync.cpp @@ -0,0 +1,74 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "foundation/windows/Qt3DSWindowsInclude.h" +#include "foundation/Qt3DSSync.h" +#include "foundation/Qt3DSAllocator.h" + +namespace qt3ds { +namespace foundation { + + class SyncImpl + { + public: + SyncImpl(NVAllocatorCallback &alloc) + : mAllocator(alloc) + { + } + NVAllocatorCallback &mAllocator; + HANDLE handle; + }; + + Sync::Sync(NVAllocatorCallback &alloc) + { + mImpl = QT3DS_NEW(alloc, SyncImpl)(alloc); + mImpl->handle = CreateEvent(0, true, false, 0); + } + + Sync::~Sync() + { + CloseHandle(mImpl->handle); + QT3DS_FREE(mImpl->mAllocator, mImpl); + } + + void Sync::reset() { ResetEvent(mImpl->handle); } + + void Sync::set() { SetEvent(mImpl->handle); } + + bool Sync::wait(QT3DSU32 milliseconds) + { + if (milliseconds == -1) + milliseconds = INFINITE; + + return WaitForSingleObject(mImpl->handle, milliseconds) == WAIT_OBJECT_0 ? true : false; + } + +} // namespace foundation +} // namespace qt3ds |