summaryrefslogtreecommitdiffstats
path: root/src/Runtime/Source/render/Qt3DSRenderAttribLayout.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Runtime/Source/render/Qt3DSRenderAttribLayout.h')
-rw-r--r--src/Runtime/Source/render/Qt3DSRenderAttribLayout.h90
1 files changed, 90 insertions, 0 deletions
diff --git a/src/Runtime/Source/render/Qt3DSRenderAttribLayout.h b/src/Runtime/Source/render/Qt3DSRenderAttribLayout.h
new file mode 100644
index 00000000..da801c8e
--- /dev/null
+++ b/src/Runtime/Source/render/Qt3DSRenderAttribLayout.h
@@ -0,0 +1,90 @@
+/****************************************************************************
+**
+** Copyright (C) 2008-2012 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#pragma once
+#ifndef QT3DS_RENDER_ATTRIB_LAYOUT_H
+#define QT3DS_RENDER_ATTRIB_LAYOUT_H
+
+#include "foundation/Qt3DSRefCounted.h"
+#include "foundation/Qt3DSFoundation.h"
+#include "foundation/Qt3DSAtomic.h"
+#include "foundation/Utils.h"
+#include "render/Qt3DSRenderBaseTypes.h"
+#include "render/backends/Qt3DSRenderBackend.h"
+
+namespace qt3ds {
+namespace render {
+
+ // forward declarations
+ class NVRenderContextImpl;
+ class NVRenderBackend;
+
+ ///< this class handles the vertex attribute layout setup
+ class NVRenderAttribLayout : public NVRefCounted
+ {
+ public:
+ /**
+ * @brief constructor
+ *
+ * @param[in] context Pointer to context
+ * @param[in] attribs Pointer to attribute list
+ *
+ * @return No return.
+ */
+ NVRenderAttribLayout(NVRenderContextImpl &context,
+ NVConstDataRef<NVRenderVertexBufferEntry> attribs);
+ ///< destructor
+ ~NVRenderAttribLayout();
+
+ // define refcount functions
+ QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE(m_Foundation)
+
+ /**
+ * @brief get the backend object handle
+ *
+ * @return the backend object handle.
+ */
+ NVRenderBackend::NVRenderBackendAttribLayoutObject GetAttribLayoutHandle() const
+ {
+ return m_AttribLayoutHandle;
+ }
+
+ private:
+ NVRenderContextImpl &m_Context; ///< pointer to context
+ NVFoundationBase &m_Foundation; ///< pointer to foundation
+ volatile QT3DSI32 mRefCount; ///< Using foundations' naming convention to ease implementation
+ NVRenderBackend *m_Backend; ///< pointer to backend
+
+ NVRenderBackend::NVRenderBackendAttribLayoutObject
+ m_AttribLayoutHandle; ///< opaque backend handle
+ };
+}
+}
+
+#endif