summaryrefslogtreecommitdiffstats
path: root/src/Runtime/Source/runtime/Qt3DSInputEventTypes.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/Runtime/Source/runtime/Qt3DSInputEventTypes.h')
-rw-r--r--src/Runtime/Source/runtime/Qt3DSInputEventTypes.h96
1 files changed, 96 insertions, 0 deletions
diff --git a/src/Runtime/Source/runtime/Qt3DSInputEventTypes.h b/src/Runtime/Source/runtime/Qt3DSInputEventTypes.h
new file mode 100644
index 00000000..0b3c3981
--- /dev/null
+++ b/src/Runtime/Source/runtime/Qt3DSInputEventTypes.h
@@ -0,0 +1,96 @@
+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#pragma once
+
+//==============================================================================
+// Includes
+//==============================================================================
+#include "Qt3DSHash.h"
+
+//==============================================================================
+// Namespace
+//==============================================================================
+namespace Q3DStudio {
+
+// Mouse events
+const TEventCommandHash ON_MOUSEOVER = CHash::HashEventCommand("onMouseOver");
+const TEventCommandHash ON_MOUSEOUT = CHash::HashEventCommand("onMouseOut");
+const TEventCommandHash ON_GROUPEDMOUSEOVER = CHash::HashEventCommand("onGroupedMouseOver");
+const TEventCommandHash ON_GROUPEDMOUSEOUT = CHash::HashEventCommand("onGroupedMouseOut");
+
+// Crude hack to pretend mouse events are gesture events, since gesture events are all you
+// can specify in studio.
+// TODO: Fix properly, preferably by bringing back gesture support
+const TEventCommandHash ON_MOUSEDOWN = CHash::HashEventCommand("onPressureDown");
+const TEventCommandHash ON_MOUSEUP = CHash::HashEventCommand("onPressureUp");
+const TEventCommandHash ON_MOUSECLICK = CHash::HashEventCommand("onTap");
+const TEventCommandHash ON_MOUSEDBLCLICK = CHash::HashEventCommand("onDoubleTap");
+//const TEventCommandHash ON_MOUSEDOWN = CHash::HashEventCommand("onMouseDown");
+//const TEventCommandHash ON_MOUSEUP = CHash::HashEventCommand("onMouseUp");
+//const TEventCommandHash ON_MOUSECLICK = CHash::HashEventCommand("onMouseClick");
+//const TEventCommandHash ON_MOUSEDBLCLICK = CHash::HashEventCommand("onMouseDblClick");
+
+const TEventCommandHash ON_MIDDLEMOUSEDOWN = CHash::HashEventCommand("onMiddleMouseDown");
+const TEventCommandHash ON_MIDDLEMOUSEUP = CHash::HashEventCommand("onMiddleMouseUp");
+const TEventCommandHash ON_MIDDLEMOUSECLICK = CHash::HashEventCommand("onMiddleMouseClick");
+const TEventCommandHash ON_MIDDLEDBLMOUSECLICK = CHash::HashEventCommand("onMiddleMouseDblClick");
+
+const TEventCommandHash ON_RIGHTMOUSEDOWN = CHash::HashEventCommand("onRightMouseDown");
+const TEventCommandHash ON_RIGHTMOUSEUP = CHash::HashEventCommand("onRightMouseUp");
+const TEventCommandHash ON_RIGHTMOUSECLICK = CHash::HashEventCommand("onRightMouseClick");
+const TEventCommandHash ON_RIGHTDBLMOUSECLICK = CHash::HashEventCommand("onRightMouseDblClick");
+
+const TEventCommandHash ON_HORIZONTALSCROLLWHEEL =
+ CHash::HashEventCommand("onHorizontalScrollWheel");
+const TEventCommandHash ON_VERTICALSCROLLWHEEL = CHash::HashEventCommand("onVerticalScrollWheel");
+
+const TEventCommandHash ON_KEYUP =
+ CHash::HashEventCommand("onKeyUp"); ///< Studio's keyboard event string
+const TEventCommandHash ON_KEYDOWN =
+ CHash::HashEventCommand("onKeyDown"); ///< Studio's keyboard event string
+const TEventCommandHash ON_KEYREPEAT =
+ CHash::HashEventCommand("onKeyRepeat"); ///< Studio's keyboard event string
+
+const TEventCommandHash ON_BUTTONUP = CHash::HashEventCommand("onButtonUp");
+const TEventCommandHash ON_BUTTONDOWN = CHash::HashEventCommand("onButtonDown");
+const TEventCommandHash ON_BUTTONREPEAT = CHash::HashEventCommand("onButtonRepeat");
+
+const TEventCommandHash ON_AXISMOVED = CHash::HashEventCommand("onAxisMoved");
+
+// Used by UIContract
+const TEventCommandHash ON_LEFT = CHash::HashEventCommand("onLeft");
+const TEventCommandHash ON_RIGHT = CHash::HashEventCommand("onRight");
+const TEventCommandHash ON_UP = CHash::HashEventCommand("onUp");
+const TEventCommandHash ON_DOWN = CHash::HashEventCommand("onDown");
+const TEventCommandHash ON_BACK = CHash::HashEventCommand("onBack");
+const TEventCommandHash ON_SELECT = CHash::HashEventCommand("onSelect");
+
+} // namespace Q3DStudio