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Diffstat (limited to 'src/Runtime/Source/runtime/Qt3DSInputEventTypes.h')
-rw-r--r-- | src/Runtime/Source/runtime/Qt3DSInputEventTypes.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/Runtime/Source/runtime/Qt3DSInputEventTypes.h b/src/Runtime/Source/runtime/Qt3DSInputEventTypes.h new file mode 100644 index 00000000..0b3c3981 --- /dev/null +++ b/src/Runtime/Source/runtime/Qt3DSInputEventTypes.h @@ -0,0 +1,96 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#pragma once + +//============================================================================== +// Includes +//============================================================================== +#include "Qt3DSHash.h" + +//============================================================================== +// Namespace +//============================================================================== +namespace Q3DStudio { + +// Mouse events +const TEventCommandHash ON_MOUSEOVER = CHash::HashEventCommand("onMouseOver"); +const TEventCommandHash ON_MOUSEOUT = CHash::HashEventCommand("onMouseOut"); +const TEventCommandHash ON_GROUPEDMOUSEOVER = CHash::HashEventCommand("onGroupedMouseOver"); +const TEventCommandHash ON_GROUPEDMOUSEOUT = CHash::HashEventCommand("onGroupedMouseOut"); + +// Crude hack to pretend mouse events are gesture events, since gesture events are all you +// can specify in studio. +// TODO: Fix properly, preferably by bringing back gesture support +const TEventCommandHash ON_MOUSEDOWN = CHash::HashEventCommand("onPressureDown"); +const TEventCommandHash ON_MOUSEUP = CHash::HashEventCommand("onPressureUp"); +const TEventCommandHash ON_MOUSECLICK = CHash::HashEventCommand("onTap"); +const TEventCommandHash ON_MOUSEDBLCLICK = CHash::HashEventCommand("onDoubleTap"); +//const TEventCommandHash ON_MOUSEDOWN = CHash::HashEventCommand("onMouseDown"); +//const TEventCommandHash ON_MOUSEUP = CHash::HashEventCommand("onMouseUp"); +//const TEventCommandHash ON_MOUSECLICK = CHash::HashEventCommand("onMouseClick"); +//const TEventCommandHash ON_MOUSEDBLCLICK = CHash::HashEventCommand("onMouseDblClick"); + +const TEventCommandHash ON_MIDDLEMOUSEDOWN = CHash::HashEventCommand("onMiddleMouseDown"); +const TEventCommandHash ON_MIDDLEMOUSEUP = CHash::HashEventCommand("onMiddleMouseUp"); +const TEventCommandHash ON_MIDDLEMOUSECLICK = CHash::HashEventCommand("onMiddleMouseClick"); +const TEventCommandHash ON_MIDDLEDBLMOUSECLICK = CHash::HashEventCommand("onMiddleMouseDblClick"); + +const TEventCommandHash ON_RIGHTMOUSEDOWN = CHash::HashEventCommand("onRightMouseDown"); +const TEventCommandHash ON_RIGHTMOUSEUP = CHash::HashEventCommand("onRightMouseUp"); +const TEventCommandHash ON_RIGHTMOUSECLICK = CHash::HashEventCommand("onRightMouseClick"); +const TEventCommandHash ON_RIGHTDBLMOUSECLICK = CHash::HashEventCommand("onRightMouseDblClick"); + +const TEventCommandHash ON_HORIZONTALSCROLLWHEEL = + CHash::HashEventCommand("onHorizontalScrollWheel"); +const TEventCommandHash ON_VERTICALSCROLLWHEEL = CHash::HashEventCommand("onVerticalScrollWheel"); + +const TEventCommandHash ON_KEYUP = + CHash::HashEventCommand("onKeyUp"); ///< Studio's keyboard event string +const TEventCommandHash ON_KEYDOWN = + CHash::HashEventCommand("onKeyDown"); ///< Studio's keyboard event string +const TEventCommandHash ON_KEYREPEAT = + CHash::HashEventCommand("onKeyRepeat"); ///< Studio's keyboard event string + +const TEventCommandHash ON_BUTTONUP = CHash::HashEventCommand("onButtonUp"); +const TEventCommandHash ON_BUTTONDOWN = CHash::HashEventCommand("onButtonDown"); +const TEventCommandHash ON_BUTTONREPEAT = CHash::HashEventCommand("onButtonRepeat"); + +const TEventCommandHash ON_AXISMOVED = CHash::HashEventCommand("onAxisMoved"); + +// Used by UIContract +const TEventCommandHash ON_LEFT = CHash::HashEventCommand("onLeft"); +const TEventCommandHash ON_RIGHT = CHash::HashEventCommand("onRight"); +const TEventCommandHash ON_UP = CHash::HashEventCommand("onUp"); +const TEventCommandHash ON_DOWN = CHash::HashEventCommand("onDown"); +const TEventCommandHash ON_BACK = CHash::HashEventCommand("onBack"); +const TEventCommandHash ON_SELECT = CHash::HashEventCommand("onSelect"); + +} // namespace Q3DStudio |