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-rw-r--r--src/Runtime/Source/runtime/Qt3DSOutputMemoryStream.cpp150
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diff --git a/src/Runtime/Source/runtime/Qt3DSOutputMemoryStream.cpp b/src/Runtime/Source/runtime/Qt3DSOutputMemoryStream.cpp
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+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "RuntimePrefix.h"
+
+//==============================================================================
+// Includes
+//==============================================================================
+#include "Qt3DSOutputMemoryStream.h"
+#include "Qt3DSHash.h"
+
+//==============================================================================
+// Namespace
+//==============================================================================
+namespace Q3DStudio {
+
+//==============================================================================
+/**
+ * XXX
+ */
+COutputMemoryStream::COutputMemoryStream()
+{
+}
+
+//==============================================================================
+/**
+ * XXX
+ */
+COutputMemoryStream::~COutputMemoryStream()
+{
+}
+
+//==============================================================================
+/**
+ * XXX
+ */
+void COutputMemoryStream::Reset()
+{
+ m_Data.clear();
+}
+
+//==============================================================================
+/**
+ * XXX
+ */
+COutputMemoryStream &COutputMemoryStream::operator<<(const COutputMemoryStream &inStream)
+{
+ size_t theSize = inStream.m_Data.size();
+ for (size_t theCount = 0; theCount < theSize; ++theCount)
+ m_Data.push_back(inStream.m_Data[theCount]);
+ return *this;
+}
+
+//==============================================================================
+/**
+ * XXX
+ */
+void COutputMemoryStream::WriteStringHash(const CHAR *inItem)
+{
+ TStringHash theHash = CHash::HashString(inItem);
+ // DEBUG
+ //{FILE*fp=fopen("hashed.txt","a");if(fp){fprintf(fp,"%ul %s\n",theHash,inItem);fclose(fp);}}
+ operator<<(theHash);
+}
+
+//==============================================================================
+/**
+ * XXX
+ */
+void COutputMemoryStream::WriteEventCommandHash(const CHAR *inItem)
+{
+ TStringHash theHash = CHash::HashEventCommand(inItem);
+ // DEBUG
+ //{FILE*fp=fopen("hashed.txt","a");if(fp){fprintf(fp,"%ul %s\n",theHash,inItem);fclose(fp);}}
+ operator<<(theHash);
+}
+
+//==============================================================================
+/**
+ * XXX
+ */
+COutputMemoryStream &COutputMemoryStream::operator<<(const std::string &inString)
+{
+ const UINT8 *thePtr = reinterpret_cast<const UINT8 *>(inString.c_str());
+ for (size_t theCounter = 0; theCounter < inString.size(); ++theCounter) {
+ m_Data.push_back(*thePtr);
+ ++thePtr;
+ }
+
+ return *this;
+}
+
+//==============================================================================
+/**
+ * XXX
+ */
+COutputMemoryStream &COutputMemoryStream::operator<<(const EAttributeType inType)
+{
+ UINT8 theType = static_cast<UINT8>(inType);
+ m_Data.push_back(theType);
+
+ return *this;
+}
+
+//==============================================================================
+/**
+ * XXX
+ */
+UINT32 COutputMemoryStream::GetSize() const
+{
+ return static_cast<UINT32>(m_Data.size());
+}
+
+//==============================================================================
+/**
+ * XXX
+ */
+const UINT8 *COutputMemoryStream::GetData() const
+{
+ return &m_Data[0];
+}
+
+} // namespace Q3DStudio