diff options
Diffstat (limited to 'src/Runtime/Source/runtime/Qt3DSQmlEngine.cpp')
-rw-r--r-- | src/Runtime/Source/runtime/Qt3DSQmlEngine.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Runtime/Source/runtime/Qt3DSQmlEngine.cpp b/src/Runtime/Source/runtime/Qt3DSQmlEngine.cpp index 86f68bdd..2251a2b8 100644 --- a/src/Runtime/Source/runtime/Qt3DSQmlEngine.cpp +++ b/src/Runtime/Source/runtime/Qt3DSQmlEngine.cpp @@ -416,7 +416,7 @@ public: bool GetAttribute(const char *element, const char *attName, char *value) override; void FireEvent(const char *element, const char *evtName) override; void SetDataInputValue(const QString &name, const QVariant &value, - Q3DSDataInput::ValueRole valueRole) override; + qt3ds::runtime::DataInputValueRole valueRole) override; void createElement(const QString &parentElementPath, const QString &slideName, const QHash<QString, QVariant> &properties, qt3ds::render::IQt3DSRenderer *renderer) override; @@ -632,13 +632,13 @@ void CQmlEngineImpl::FireEvent(const char *element, const char *evtName) void CQmlEngineImpl::SetDataInputValue( const QString &name, const QVariant &value, - Q3DSDataInput::ValueRole valueRole = Q3DSDataInput::ValueRole::Value) + qt3ds::runtime::DataInputValueRole valueRole = qt3ds::runtime::DataInputValueRole::Value) { qt3ds::runtime::DataInputMap &diMap = m_Application->dataInputMap(); if (diMap.contains(name)) { qt3ds::runtime::DataInputDef &diDef = diMap[name]; switch (valueRole) { - case Q3DSDataInput::ValueRole::Value: { // switch (valueRole) + case qt3ds::runtime::DataInputValueRole::Value: { // switch (valueRole) diDef.value = value; const QVector<qt3ds::runtime::DataInputControlledAttribute> &ctrlAtt = diDef.controlledAttributes; @@ -816,11 +816,11 @@ void CQmlEngineImpl::SetDataInputValue( } break; } - case Q3DSDataInput::ValueRole::Max: { // switch (valueRole) + case qt3ds::runtime::DataInputValueRole::Max: { // switch (valueRole) diDef.max = value.toFloat(); break; } - case Q3DSDataInput::ValueRole::Min: { // switch (valueRole) + case qt3ds::runtime::DataInputValueRole::Min: { // switch (valueRole) diDef.min = value.toFloat(); break; } |