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Diffstat (limited to 'src/Runtime/Source/runtimerender/Qt3DSRenderProfiler.h')
-rw-r--r-- | src/Runtime/Source/runtimerender/Qt3DSRenderProfiler.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderProfiler.h b/src/Runtime/Source/runtimerender/Qt3DSRenderProfiler.h new file mode 100644 index 00000000..a5941c03 --- /dev/null +++ b/src/Runtime/Source/runtimerender/Qt3DSRenderProfiler.h @@ -0,0 +1,112 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_PROFILER_H +#define QT3DS_RENDER_PROFILER_H +#include "Qt3DSRender.h" +#include "EASTL/string.h" +#include "foundation/StringTable.h" +#include "foundation/Qt3DSRefCounted.h" +#include "render/Qt3DSRenderBaseTypes.h" +#include "foundation/Qt3DSContainers.h" + +namespace qt3ds { +namespace render { + + /** + * Opaque profiling system for rendering. + */ + class IRenderProfiler : public NVRefCounted + { + public: + typedef nvvector<CRegisteredString> TStrIDVec; + + protected: + virtual ~IRenderProfiler() {} + + public: + /** + * @brief start a timer query + * + * @param[in] nameID Timer ID for tracking + * @param[in] absoluteTime If true the absolute GPU is queried + * @param[in] sync Do a sync before starting the timer + * + * @return no return + */ + virtual void StartTimer(CRegisteredString &nameID, bool absoluteTime, bool sync) = 0; + + /** + * @brief stop a timer query + * + * @param[in] nameID Timer ID for tracking + * + * @return no return + */ + virtual void EndTimer(CRegisteredString &nameID) = 0; + + /** + * @brief Get elapsed timer value. Not this is an averaged time over several frames + * + * @param[in] nameID Timer ID for tracking + * + * @return no return + */ + virtual QT3DSF64 GetElapsedTime(const CRegisteredString &nameID) const = 0; + + /** + * @brief Get ID list of tracked timers + * + * @return ID list + */ + virtual const TStrIDVec &GetTimerIDs() const = 0; + + /** + * @brief add vertex count to current counter + * + * @return + */ + virtual void AddVertexCount(QT3DSU32 count) = 0; + + /** + * @brief get current vertex count and reset + * + * @return + */ + virtual QT3DSU32 GetAndResetTriangleCount() const = 0; + + static IRenderProfiler &CreateGpuProfiler(NVFoundationBase &inFoundation, + IQt3DSRenderContext &inContext, + NVRenderContext &inRenderContext); + }; +} +} + +#endif |