diff options
Diffstat (limited to 'src/Runtime/Source/runtimerender/Qt3DSRenderTextTextureAtlas.cpp')
-rw-r--r-- | src/Runtime/Source/runtimerender/Qt3DSRenderTextTextureAtlas.cpp | 126 |
1 files changed, 126 insertions, 0 deletions
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderTextTextureAtlas.cpp b/src/Runtime/Source/runtimerender/Qt3DSRenderTextTextureAtlas.cpp new file mode 100644 index 00000000..81c1d232 --- /dev/null +++ b/src/Runtime/Source/runtimerender/Qt3DSRenderTextTextureAtlas.cpp @@ -0,0 +1,126 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "Qt3DSRenderTextTextureAtlas.h" +#include "Qt3DSTextRenderer.h" +#include "foundation/Qt3DSAtomic.h" +#include "foundation/Qt3DSFoundation.h" +#include "foundation/Qt3DSBroadcastingAllocator.h" +#include "render/Qt3DSRenderContext.h" + +using namespace qt3ds::render; + +namespace { + +struct STextTextureAtlas : public ITextTextureAtlas +{ + static const QT3DSI32 TEXTURE_ATLAS_DIM = + 256; // if you change this you need to adjust Qt3DSOnscreenTextRenderer size as well + + NVFoundationBase &m_Foundation; + volatile QT3DSI32 mRefCount; + NVScopedRefCounted<ITextRenderer> m_TextRenderer; + NVScopedRefCounted<NVRenderContext> m_RenderContext; + + STextTextureAtlas(NVFoundationBase &inFnd, ITextRenderer &inRenderer, + NVRenderContext &inRenderContext) + : m_Foundation(inFnd) + , mRefCount(0) + , m_TextRenderer(inRenderer) + , m_RenderContext(inRenderContext) + , m_TextureAtlasInitialized(false) + , m_textureAtlas(NULL) + { + } + + virtual ~STextTextureAtlas() + { + if (m_textureAtlas) { + m_textureAtlas->release(); + } + } + + QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE_OVERRIDE(m_Foundation.getAllocator()) + + TTextRenderAtlasDetailsAndTexture RenderText(const STextRenderInfo &inText) override + { + SRenderTextureAtlasDetails theDetails = m_TextRenderer->RenderText(inText); + + return TTextRenderAtlasDetailsAndTexture(theDetails, m_textureAtlas); + } + + bool IsInitialized() override { return m_TextureAtlasInitialized && m_textureAtlas; } + + TTextTextureAtlasDetailsAndTexture PrepareTextureAtlas() override + { + if (!m_TextureAtlasInitialized && !m_textureAtlas) { + // create the texture atlas entries + QT3DSI32 count = m_TextRenderer->CreateTextureAtlas(); + + m_textureAtlas = m_RenderContext->CreateTexture2D(); + if (m_textureAtlas && count) { + m_TextureAtlasInitialized = true; + m_textureAtlas->addRef(); + // if you change the size you need to adjust Qt3DSOnscreenTextRenderer too + if (m_RenderContext->GetRenderContextType() == NVRenderContextValues::GLES2) { + m_textureAtlas->SetTextureData(NVDataRef<QT3DSU8>(), 0, TEXTURE_ATLAS_DIM, + TEXTURE_ATLAS_DIM, NVRenderTextureFormats::RGBA8); + } else { + m_textureAtlas->SetTextureData(NVDataRef<QT3DSU8>(), 0, TEXTURE_ATLAS_DIM, + TEXTURE_ATLAS_DIM, NVRenderTextureFormats::Alpha8); + } + m_textureAtlas->SetMagFilter(qt3ds::render::NVRenderTextureMagnifyingOp::Linear); + m_textureAtlas->SetMinFilter(qt3ds::render::NVRenderTextureMinifyingOp::Linear); + m_textureAtlas->SetTextureWrapS(NVRenderTextureCoordOp::ClampToEdge); + m_textureAtlas->SetTextureWrapT(NVRenderTextureCoordOp::ClampToEdge); + qt3ds::render::STextureDetails texTexDetails = m_textureAtlas->GetTextureDetails(); + return TTextTextureAtlasDetailsAndTexture( + STextTextureAtlasDetails(texTexDetails.m_Height, texTexDetails.m_Height, false, + count), + m_textureAtlas); + } + } + + return TTextTextureAtlasDetailsAndTexture(STextTextureAtlasDetails(), NULL); + } + +private: + bool m_TextureAtlasInitialized; + NVRenderTexture2D *m_textureAtlas; // this is the actual texture which has application lifetime +}; + +} // namespace + +ITextTextureAtlas &ITextTextureAtlas::CreateTextureAtlas(NVFoundationBase &inFnd, + ITextRenderer &inTextRenderer, + NVRenderContext &inRenderContext) +{ + return *QT3DS_NEW(inFnd.getAllocator(), STextTextureAtlas)(inFnd, inTextRenderer, inRenderContext); +} |