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-rw-r--r--src/Runtime/Source/runtimerender/Qt3DSRenderer.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/Runtime/Source/runtimerender/Qt3DSRenderer.h b/src/Runtime/Source/runtimerender/Qt3DSRenderer.h
index 684d15a9..db3eee83 100644
--- a/src/Runtime/Source/runtimerender/Qt3DSRenderer.h
+++ b/src/Runtime/Source/runtimerender/Qt3DSRenderer.h
@@ -182,8 +182,7 @@ namespace render {
// Testing function to allow clients to render a layer using a custom view project instead
// of the one that would be setup
// using the layer's camera in conjunction with the layer's position,scale.
- virtual void RunLayerRender(SLayer &inLayer, const QT3DSMat44 &inProjection,
- const QT3DSMat44 &inViewProjection) = 0;
+ virtual void RunLayerRender(SLayer &inLayer, const QT3DSMat44 &inViewProjection) = 0;
// This allocator is cleared every frame on BeginFrame. Objects constructed using this
// allocator