diff options
Diffstat (limited to 'src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDefaultMaterial.cpp')
-rw-r--r-- | src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDefaultMaterial.cpp | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDefaultMaterial.cpp b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDefaultMaterial.cpp new file mode 100644 index 00000000..06f3649a --- /dev/null +++ b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderDefaultMaterial.cpp @@ -0,0 +1,74 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#include "Qt3DSRenderDefaultMaterial.h" + +using namespace qt3ds::render; + +SDefaultMaterial::SDefaultMaterial() + : SGraphObject(GraphObjectTypes::DefaultMaterial) + , m_IblProbe(NULL) + , m_Lighting(DefaultMaterialLighting::VertexLighting) + , m_BlendMode(DefaultMaterialBlendMode::Normal) + , m_DiffuseColor(1, 1, 1) + , m_EmissivePower(0) + , m_EmissiveMap(NULL) + , m_EmissiveMap2(NULL) + , m_EmissiveColor(1, 1, 1) + , m_SpecularReflection(NULL) + , m_SpecularMap(NULL) + , m_SpecularModel(DefaultMaterialSpecularModel::Default) + , m_SpecularTint(1, 1, 1) + , m_IOR(.2f) + , m_FresnelPower(0.0f) + , m_SpecularAmount(0) + , m_SpecularRoughness(50) + , m_RoughnessMap(NULL) + , m_Opacity(1) + , m_OpacityMap(NULL) + , m_BumpMap(NULL) + , m_BumpAmount(0.f) + , m_NormalMap(NULL) + , m_DisplacementMap(NULL) + , m_DisplaceAmount(0.f) + , m_TranslucencyMap(NULL) + , m_TranslucentFalloff(0.f) + , m_DiffuseLightWrap(0.f) + , m_VertexColors(false) + , m_NextSibling(NULL) + , m_Parent(NULL) +{ + m_Lightmaps.m_LightmapIndirect = NULL; + m_Lightmaps.m_LightmapRadiosity = NULL; + m_Lightmaps.m_LightmapShadow = NULL; + + m_DiffuseMaps[0] = NULL; + m_DiffuseMaps[2] = NULL; + m_DiffuseMaps[1] = NULL; +} |