diff options
Diffstat (limited to 'src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderImage.cpp')
-rw-r--r-- | src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderImage.cpp | 135 |
1 files changed, 135 insertions, 0 deletions
diff --git a/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderImage.cpp b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderImage.cpp new file mode 100644 index 00000000..eaa98c77 --- /dev/null +++ b/src/Runtime/Source/runtimerender/graphobjects/Qt3DSRenderImage.cpp @@ -0,0 +1,135 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#include "Qt3DSRenderImage.h" +#include "Qt3DSRenderBufferManager.h" +#include "Qt3DSOffscreenRenderManager.h" +#include "Qt3DSOffscreenRenderKey.h" +#include "Qt3DSRenderPlugin.h" +#include "Qt3DSRenderPluginGraphObject.h" + +using namespace qt3ds::render; + +SImage::SImage() + : SGraphObject(GraphObjectTypes::Image) + , m_RenderPlugin(NULL) + , m_LastFrameOffscreenRenderer(NULL) + , m_Parent(NULL) + , m_Scale(1, 1) + , m_Pivot(0, 0) + , m_Rotation(0) + , m_Position(0, 0) + , m_MappingMode(ImageMappingModes::Normal) + , m_HorizontalTilingMode(NVRenderTextureCoordOp::ClampToEdge) + , m_VerticalTilingMode(NVRenderTextureCoordOp::ClampToEdge) +{ + m_Flags.SetActive(true); + m_Flags.SetDirty(true); + m_Flags.SetTransformDirty(true); +} + +static void HandleOffscreenResult(SImage &theImage, SImageTextureData &newImage, + SOffscreenRenderResult &theResult, bool &replaceTexture, + bool &wasDirty) +{ + newImage.m_Texture = theResult.m_Texture; + newImage.m_TextureFlags.SetHasTransparency(theResult.m_HasTransparency); + newImage.m_TextureFlags.SetPreMultiplied(true); + wasDirty = wasDirty || theResult.m_HasChangedSinceLastFrame; + theImage.m_LastFrameOffscreenRenderer = theResult.m_Renderer; + replaceTexture = true; +} + +bool SImage::ClearDirty(IBufferManager &inBufferManager, IOffscreenRenderManager &inRenderManager, + IRenderPluginManager &inPluginManager, bool forIbl) +{ + + bool wasDirty = m_Flags.IsDirty(); + m_Flags.SetDirty(false); + SImageTextureData newImage; + bool replaceTexture(false); + if (m_RenderPlugin && m_RenderPlugin->m_Flags.IsActive()) { + IRenderPluginInstance *theInstance = inPluginManager.GetOrCreateRenderPluginInstance( + m_RenderPlugin->m_PluginPath, m_RenderPlugin); + if (theInstance) { + inRenderManager.MaybeRegisterOffscreenRenderer(theInstance, *theInstance); + SOffscreenRenderResult theResult = inRenderManager.GetRenderedItem(theInstance); + HandleOffscreenResult(*this, newImage, theResult, replaceTexture, wasDirty); + } + } + + if (newImage.m_Texture == NULL) { + if (m_OffscreenRendererId.IsValid()) { + SOffscreenRenderResult theResult = + inRenderManager.GetRenderedItem(m_OffscreenRendererId); + HandleOffscreenResult(*this, newImage, theResult, replaceTexture, wasDirty); + } + } + + if (newImage.m_Texture == NULL) { + m_LastFrameOffscreenRenderer = NULL; + newImage = inBufferManager.LoadRenderImage(m_ImagePath, false, forIbl); + replaceTexture = newImage.m_Texture != m_TextureData.m_Texture; + } + + if (replaceTexture) { + wasDirty = true; + m_TextureData = newImage; + } + + if (m_Flags.IsTransformDirty()) { + wasDirty = true; + CalculateTextureTransform(); + } + return wasDirty; +} + +void SImage::CalculateTextureTransform() +{ + m_Flags.SetTransformDirty(false); + + m_TextureTransform = QT3DSMat44::createIdentity(); + + QT3DSMat44 translation(QT3DSMat44::createIdentity()); + QT3DSMat44 rotation(QT3DSMat44::createIdentity()); + QT3DSMat44 scale(QT3DSMat44::createIdentity()); + + translation.column3[0] = m_Position.x; + translation.column3[1] = m_Position.y; + scale.column0[0] = m_Scale.x; + scale.column1[1] = m_Scale.y; + rotation.rotate(m_Rotation, QT3DSVec3(0, 0, 1)); + + // Setup the pivot. + m_TextureTransform.column3[0] = m_Pivot.x; + m_TextureTransform.column3[1] = m_Pivot.y; + m_TextureTransform = m_TextureTransform * rotation; + m_TextureTransform = m_TextureTransform * scale; + m_TextureTransform = m_TextureTransform * translation; +} |