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+/****************************************************************************
+**
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QT3DS_QML_RENDER_H
+#define QT3DS_QML_RENDER_H
+
+#include "Qt3DSOffscreenRenderManager.h"
+#include "Qt3DSRenderContextCore.h"
+
+class IQt3DS;
+
+using namespace qt3ds::render;
+
+class IQ3DSQmlStreamService;
+class IQ3DSQmlStreamRenderer;
+
+class Q3DSQmlRender : public IOffscreenRenderer
+{
+public:
+ Q3DSQmlRender(IQt3DSRenderContext &inRenderContext, const char *asset);
+ ~Q3DSQmlRender();
+
+ QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE_OVERRIDE(m_RenderContext.GetAllocator())
+
+ CRegisteredString GetOffscreenRendererType() override;
+
+ SOffscreenRendererEnvironment GetDesiredEnvironment(QT3DSVec2 inPresentationScaleFactor) override;
+
+ // Returns true of this object needs to be rendered, false if this object is not dirty
+ SOffscreenRenderFlags NeedsRender(const SOffscreenRendererEnvironment &inEnvironment,
+ QT3DSVec2 inPresentationScaleFactor,
+ const SRenderInstanceId instanceId) override;
+
+ void Render(const SOffscreenRendererEnvironment &inEnvironment,
+ NVRenderContext &inRenderContext, QT3DSVec2 inPresentationScaleFactor,
+ SScene::RenderClearCommand inColorBufferNeedsClear,
+ const SRenderInstanceId instanceId) override;
+ void RenderWithClear(const SOffscreenRendererEnvironment &/*inEnvironment*/,
+ NVRenderContext &/*inRenderContext*/,
+ QT3DSVec2 /*inPresentationScaleFactor*/,
+ SScene::RenderClearCommand /*inColorBufferNeedsClear*/,
+ QT3DSVec3 /*inclearColor*/,
+ const SRenderInstanceId /*instanceId*/) override {}
+
+ IGraphObjectPickQuery *GetGraphObjectPickQuery(const SRenderInstanceId instanceId) override
+ {
+ Q_UNUSED(instanceId)
+ return nullptr;
+ }
+ bool Pick(const QT3DSVec2 &inMouseCoords, const QT3DSVec2 &inViewportDimensions,
+ const SRenderInstanceId instanceId) override
+ {
+ Q_UNUSED(inMouseCoords)
+ Q_UNUSED(inViewportDimensions)
+ Q_UNUSED(instanceId)
+ return false;
+ }
+ void addCallback(IOffscreenRendererCallback *cb) override
+ {
+ m_callback = cb;
+ }
+ static const char *GetRendererName() { return "qml-render"; }
+private:
+
+ void initializeRenderer();
+
+ IQt3DSRenderContext &m_RenderContext;
+ IQ3DSQmlStreamRenderer *m_qmlStreamRenderer;
+ CRegisteredString m_offscreenRenderType;
+ CRegisteredString m_assetString;
+ IOffscreenRendererCallback *m_callback;
+ volatile QT3DSI32 mRefCount;
+};
+
+#endif