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Diffstat (limited to 'src/Runtime/Source/runtimerender/resourcemanager/Qt3DSRenderImageBatchLoader.h')
-rw-r--r-- | src/Runtime/Source/runtimerender/resourcemanager/Qt3DSRenderImageBatchLoader.h | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/Runtime/Source/runtimerender/resourcemanager/Qt3DSRenderImageBatchLoader.h b/src/Runtime/Source/runtimerender/resourcemanager/Qt3DSRenderImageBatchLoader.h new file mode 100644 index 00000000..d45123f1 --- /dev/null +++ b/src/Runtime/Source/runtimerender/resourcemanager/Qt3DSRenderImageBatchLoader.h @@ -0,0 +1,96 @@ +/**************************************************************************** +** +** Copyright (C) 2008-2012 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_RENDER_THREADED_IMAGE_LOADER_H +#define QT3DS_RENDER_THREADED_IMAGE_LOADER_H +#include "Qt3DSRender.h" +#include "foundation/Qt3DSRefCounted.h" +#include "foundation/Qt3DSDataRef.h" +#include "render/Qt3DSRenderBaseTypes.h" + +namespace qt3ds { +namespace render { + struct ImageLoadResult + { + enum Enum { + Succeeded, + Failed, + }; + }; + + class IImageLoadListener : public NVRefCounted + { + protected: + virtual ~IImageLoadListener() {} + + public: + virtual void OnImageLoadComplete(CRegisteredString inPath, + ImageLoadResult::Enum inResult) = 0; + virtual void OnImageBatchComplete(QT3DSU64 inBatch) = 0; + }; + + typedef QT3DSU32 TImageBatchId; + + class IImageBatchLoader : public NVRefCounted + { + protected: + virtual ~IImageBatchLoader() {} + + public: + // Returns an ID to the load request. Request a block of images to be loaded. + // Also takes an image that the buffer system will return when requested for the given + // source paths + // until said path is loaded. + // An optional listener can be passed in to get callbacks about the batch. + virtual TImageBatchId LoadImageBatch(NVConstDataRef<CRegisteredString> inSourcePaths, + CRegisteredString inImageTillLoaded, + IImageLoadListener *inListener, + NVRenderContextType type, + bool preferKTX) = 0; + // Blocks if any of the images in the batch are in flight + virtual void CancelImageBatchLoading(TImageBatchId inBatchId) = 0; + // Blocks if the image is currently in-flight + virtual void CancelImageLoading(CRegisteredString inSourcePath) = 0; + // Block until every image in the batch is loaded. + virtual void BlockUntilLoaded(TImageBatchId inId) = 0; + + // These are called by the render context, users don't need to call this. + virtual void BeginFrame() = 0; + virtual void EndFrame() = 0; + + static IImageBatchLoader &CreateBatchLoader(NVFoundationBase &inFoundation, + IInputStreamFactory &inFactory, + IBufferManager &inBufferManager, + IThreadPool &inThreadPool, IPerfTimer &inTimer); + }; +} +} + +#endif |