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Diffstat (limited to 'src/Runtime/Source/stateapplication/Qt3DSStateIdValue.h')
-rw-r--r-- | src/Runtime/Source/stateapplication/Qt3DSStateIdValue.h | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/src/Runtime/Source/stateapplication/Qt3DSStateIdValue.h b/src/Runtime/Source/stateapplication/Qt3DSStateIdValue.h new file mode 100644 index 00000000..ed5beb13 --- /dev/null +++ b/src/Runtime/Source/stateapplication/Qt3DSStateIdValue.h @@ -0,0 +1,173 @@ +/**************************************************************************** +** +** Copyright (C) 2013 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#pragma once +#ifndef QT3DS_STATE_ID_TYPE_VALUE_H +#define QT3DS_STATE_ID_TYPE_VALUE_H +#include "Qt3DSState.h" +#include "foundation/Qt3DSDiscriminatedUnion.h" + +// Discriminated union to unify different things that may be identified by an id +namespace qt3ds { +namespace state { + + struct IdValueTypes + { + enum Enum { + NoIdValue = 0, + StateNode, + Send, + }; + }; + + template <typename TDataType> + struct SIdValueTypeMap + { + static IdValueTypes::Enum GetType() { return IdValueTypes::NoIdValue; } + }; + + template <> + struct SIdValueTypeMap<SStateNode *> + { + static IdValueTypes::Enum GetType() { return IdValueTypes::StateNode; } + }; + template <> + struct SIdValueTypeMap<SSend *> + { + static IdValueTypes::Enum GetType() { return IdValueTypes::Send; } + }; + + struct SIdValueUnionTraits + { + typedef IdValueTypes::Enum TIdType; + enum { + TBufferSize = sizeof(void *), + }; + + static TIdType getNoDataId() { return IdValueTypes::NoIdValue; } + + template <typename TDataType> + static TIdType getType() + { + return SIdValueTypeMap<TDataType>().GetType(); + } + + template <typename TRetType, typename TVisitorType> + static TRetType visit(char *inData, TIdType inType, TVisitorType inVisitor) + { + switch (inType) { + case IdValueTypes::StateNode: + return inVisitor(*NVUnionCast<SStateNode **>(inData)); + case IdValueTypes::Send: + return inVisitor(*NVUnionCast<SSend **>(inData)); + default: + QT3DS_ASSERT(false); + case IdValueTypes::NoIdValue: + return inVisitor(); + } + } + + template <typename TRetType, typename TVisitorType> + static TRetType visit(const char *inData, TIdType inType, TVisitorType inVisitor) + { + switch (inType) { + case IdValueTypes::StateNode: + return inVisitor(*NVUnionCast<const SStateNode **>(inData)); + case IdValueTypes::Send: + return inVisitor(*NVUnionCast<const SSend **>(inData)); + default: + QT3DS_ASSERT(false); + case IdValueTypes::NoIdValue: + return inVisitor(); + } + } + }; +} +} + +// need some specializations in the original nv foundation namespace +namespace qt3ds { +namespace foundation { + + template <> + struct DestructTraits<qt3ds::state::SStateNode *> + { + void destruct(qt3ds::state::SStateNode *) {} + }; + template <> + struct DestructTraits<qt3ds::state::SSend *> + { + void destruct(qt3ds::state::SSend *) {} + }; +} +} + +namespace qt3ds { +namespace state { + + typedef qt3ds::foundation:: + DiscriminatedUnion<qt3ds::foundation:: + DiscriminatedUnionGenericBase<SIdValueUnionTraits, + SIdValueUnionTraits::TBufferSize>, + SIdValueUnionTraits::TBufferSize> + TIdUnionType; + + struct SIdValue : public TIdUnionType + { + SIdValue() {} + + SIdValue(const SIdValue &inOther) + : TIdUnionType(static_cast<const TIdUnionType &>(inOther)) + { + } + + SIdValue(SStateNode *inDt) + : TIdUnionType(inDt) + { + } + SIdValue(SSend *inDt) + : TIdUnionType(inDt) + { + } + + SIdValue &operator=(const SIdValue &inOther) + { + TIdUnionType::operator=(inOther); + return *this; + } + + bool operator==(const SIdValue &inOther) const { return TIdUnionType::operator==(inOther); } + bool operator!=(const SIdValue &inOther) const { return TIdUnionType::operator!=(inOther); } + + bool empty() const { return getType() == IdValueTypes::NoIdValue; } + }; +} +} + +#endif |