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Diffstat (limited to 'src/Runtime/Source/stateapplication/editor/Qt3DSStateEditorFoundation.h')
-rw-r--r-- | src/Runtime/Source/stateapplication/editor/Qt3DSStateEditorFoundation.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/src/Runtime/Source/stateapplication/editor/Qt3DSStateEditorFoundation.h b/src/Runtime/Source/stateapplication/editor/Qt3DSStateEditorFoundation.h new file mode 100644 index 00000000..edb55ee3 --- /dev/null +++ b/src/Runtime/Source/stateapplication/editor/Qt3DSStateEditorFoundation.h @@ -0,0 +1,81 @@ +/**************************************************************************** +** +** Copyright (C) 2013 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +#ifndef QT3DS_STATE_EDITOR_FOUNDATION_H +#define QT3DS_STATE_EDITOR_FOUNDATION_H +#pragma once + +#include "Qt3DSState.h" +#include "foundation/Qt3DSAtomic.h" +#include "foundation/Qt3DSFoundation.h" +#include "foundation/Qt3DSBroadcastingAllocator.h" +#include "foundation/AutoDeallocatorAllocator.h" +#include "foundation/TrackingAllocator.h" +#include "foundation/Qt3DSRefCounted.h" +#include "foundation/IOStreams.h" + +namespace qt3ds { +namespace state { + namespace editor { + + struct SBaseEditorFoundation + { + static MallocAllocator g_BaseAlloc; + QT3DSI32 mRefCount; + CAllocator m_BaseAllocator; + NVScopedRefCounted<NVFoundation> m_Foundation; + SBaseEditorFoundation() + : mRefCount(0) + , m_BaseAllocator() + , m_Foundation(NVCreateFoundation(QT3DS_FOUNDATION_VERSION, m_BaseAllocator)) + { + } + + ~SBaseEditorFoundation() {} + + NVFoundationBase &getFoundation() { return *m_Foundation; } + NVAllocatorCallback &getAllocator() { return m_Foundation->getAllocator(); } + + QT3DS_IMPLEMENT_REF_COUNT_ADDREF_RELEASE(g_BaseAlloc); + + static SBaseEditorFoundation &Create() + { + SBaseEditorFoundation *fndPtr = + (SBaseEditorFoundation *)malloc(sizeof(SBaseEditorFoundation)); + new (fndPtr) SBaseEditorFoundation(); + return *fndPtr; + } + }; + + typedef NVScopedRefCounted<SBaseEditorFoundation> TFoundationPtr; + } +} +} + +#endif |