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diff --git a/src/Runtime/Source/stateapplication/editor/Qt3DSStateEditorValue.h b/src/Runtime/Source/stateapplication/editor/Qt3DSStateEditorValue.h
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+/****************************************************************************
+**
+** Copyright (C) 2013 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#ifndef QT3DS_STATE_EDITOR_VALUE_H
+#define QT3DS_STATE_EDITOR_VALUE_H
+#pragma once
+#include "Qt3DSState.h"
+#include "Qt3DSStateEditor.h"
+#include "foundation/Qt3DSDiscriminatedUnion.h"
+#include "foundation/Qt3DSVec3.h"
+
+namespace qt3ds {
+namespace state {
+ namespace editor {
+
+ struct ValueTypes
+ {
+ enum Enum {
+ NoEditorValue = 0,
+ String,
+ ObjPtr,
+ ObjPtrList,
+ Vec2,
+ Vec2List,
+ Vec3,
+ Boolean,
+ U32,
+ };
+ };
+
+ template <typename TDataType>
+ struct SValueTypeMap
+ {
+ static ValueTypes::Enum GetType() { return ValueTypes::NoEditorValue; }
+ };
+
+ template <>
+ struct SValueTypeMap<TEditorStr>
+ {
+ static ValueTypes::Enum GetType() { return ValueTypes::String; }
+ };
+ template <>
+ struct SValueTypeMap<TObjPtr>
+ {
+ static ValueTypes::Enum GetType() { return ValueTypes::ObjPtr; }
+ };
+ template <>
+ struct SValueTypeMap<TObjList>
+ {
+ static ValueTypes::Enum GetType() { return ValueTypes::ObjPtrList; }
+ };
+ template <>
+ struct SValueTypeMap<QT3DSVec2>
+ {
+ static ValueTypes::Enum GetType() { return ValueTypes::Vec2; }
+ };
+ template <>
+ struct SValueTypeMap<TVec2List>
+ {
+ static ValueTypes::Enum GetType() { return ValueTypes::Vec2List; }
+ };
+ template <>
+ struct SValueTypeMap<QT3DSVec3>
+ {
+ static ValueTypes::Enum GetType() { return ValueTypes::Vec3; }
+ };
+ template <>
+ struct SValueTypeMap<bool>
+ {
+ static ValueTypes::Enum GetType() { return ValueTypes::Boolean; }
+ };
+ template <>
+ struct SValueTypeMap<QT3DSU32>
+ {
+ static ValueTypes::Enum GetType() { return ValueTypes::U32; }
+ };
+
+ struct SValueUnionTraits
+ {
+ typedef ValueTypes::Enum TIdType;
+ enum {
+ TBufferSize = sizeof(TVec2List),
+ };
+
+ static TIdType getNoDataId() { return ValueTypes::NoEditorValue; }
+
+ template <typename TDataType>
+ static TIdType getType()
+ {
+ return SValueTypeMap<TDataType>().GetType();
+ }
+
+ template <typename TRetType, typename TVisitorType>
+ static TRetType visit(char *inData, TIdType inType, TVisitorType inVisitor)
+ {
+ switch (inType) {
+ case ValueTypes::String:
+ return inVisitor(*NVUnionCast<TEditorStr *>(inData));
+ case ValueTypes::ObjPtr:
+ return inVisitor(*NVUnionCast<TObjPtr *>(inData));
+ case ValueTypes::ObjPtrList:
+ return inVisitor(*NVUnionCast<TObjList *>(inData));
+ case ValueTypes::Vec2:
+ return inVisitor(*NVUnionCast<QT3DSVec2 *>(inData));
+ case ValueTypes::Vec2List:
+ return inVisitor(*NVUnionCast<TVec2List *>(inData));
+ case ValueTypes::Vec3:
+ return inVisitor(*NVUnionCast<QT3DSVec3 *>(inData));
+ case ValueTypes::Boolean:
+ return inVisitor(*NVUnionCast<bool *>(inData));
+ case ValueTypes::U32:
+ return inVisitor(*NVUnionCast<QT3DSU32 *>(inData));
+ default:
+ QT3DS_ASSERT(false);
+ case ValueTypes::NoEditorValue:
+ return inVisitor();
+ }
+ }
+
+ template <typename TRetType, typename TVisitorType>
+ static TRetType visit(const char *inData, TIdType inType, TVisitorType inVisitor)
+ {
+ switch (inType) {
+ case ValueTypes::String:
+ return inVisitor(*NVUnionCast<const TEditorStr *>(inData));
+ case ValueTypes::ObjPtr:
+ return inVisitor(*NVUnionCast<const TObjPtr *>(inData));
+ case ValueTypes::ObjPtrList:
+ return inVisitor(*NVUnionCast<const TObjList *>(inData));
+ case ValueTypes::Vec2:
+ return inVisitor(*NVUnionCast<const QT3DSVec2 *>(inData));
+ case ValueTypes::Vec2List:
+ return inVisitor(*NVUnionCast<const TVec2List *>(inData));
+ case ValueTypes::Vec3:
+ return inVisitor(*NVUnionCast<const QT3DSVec3 *>(inData));
+ case ValueTypes::Boolean:
+ return inVisitor(*NVUnionCast<const bool *>(inData));
+ case ValueTypes::U32:
+ return inVisitor(*NVUnionCast<const QT3DSU32 *>(inData));
+ default:
+ QT3DS_ASSERT(false);
+ case ValueTypes::NoEditorValue:
+ return inVisitor();
+ }
+ }
+ };
+ }
+}
+}
+
+#ifndef _INTEGRITYPLATFORM
+// need some specializations in the original nv foundation namespace
+namespace qt3ds {
+namespace foundation {
+
+ template <>
+ struct DestructTraits<QT3DSVec2>
+ {
+ void destruct(QT3DSVec2 &) {}
+ };
+ template <>
+ struct DestructTraits<QT3DSVec3>
+ {
+ void destruct(QT3DSVec3 &) {}
+ };
+}
+}
+#endif
+
+namespace qt3ds {
+namespace state {
+ namespace editor {
+
+ typedef qt3ds::foundation::
+ DiscriminatedUnion<qt3ds::foundation::
+ DiscriminatedUnionGenericBase<SValueUnionTraits,
+ SValueUnionTraits::TBufferSize>,
+ SValueUnionTraits::TBufferSize>
+ TEditorUnionType;
+
+ struct SValue : public TEditorUnionType
+ {
+ SValue() {}
+
+ SValue(const SValue &inOther)
+ : TEditorUnionType(static_cast<const TEditorUnionType &>(inOther))
+ {
+ }
+
+ SValue(const char8_t *inOther)
+ : TEditorUnionType(TEditorStr(inOther))
+ {
+ }
+
+ template <typename TDataType>
+ SValue(const TDataType &inDt)
+ : TEditorUnionType(inDt)
+ {
+ }
+
+ SValue &operator=(const SValue &inOther)
+ {
+ TEditorUnionType::operator=(inOther);
+ return *this;
+ }
+
+ bool operator==(const SValue &inOther) const
+ {
+ return TEditorUnionType::operator==(inOther);
+ }
+ bool operator!=(const SValue &inOther) const
+ {
+ return TEditorUnionType::operator!=(inOther);
+ }
+
+ bool empty() const { return getType() == ValueTypes::NoEditorValue; }
+ };
+
+ struct SValueOpt : public Option<SValue>
+ {
+ SValueOpt(const SValueOpt &inOther)
+ : Option<SValue>(inOther)
+ {
+ }
+ SValueOpt(const Empty &)
+ : Option<SValue>()
+ {
+ }
+ SValueOpt() {}
+ template <typename TDataType>
+ SValueOpt(const TDataType &inOther)
+ : Option<SValue>(SValue(inOther))
+ {
+ }
+ SValueOpt &operator=(const SValueOpt &inOther)
+ {
+ Option<SValue>::operator=(inOther);
+ return *this;
+ }
+ };
+ }
+}
+}
+
+#endif