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Diffstat (limited to 'src/Runtime/Source/system/Qt3DSAssert.h')
-rw-r--r-- | src/Runtime/Source/system/Qt3DSAssert.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/src/Runtime/Source/system/Qt3DSAssert.h b/src/Runtime/Source/system/Qt3DSAssert.h new file mode 100644 index 00000000..a64ca7f6 --- /dev/null +++ b/src/Runtime/Source/system/Qt3DSAssert.h @@ -0,0 +1,78 @@ +/**************************************************************************** +** +** Copyright (C) 1993-2009 NVIDIA Corporation. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#pragma once + +#include "Qt3DSTypes.h" + +//============================================================================== +// Namespace +//============================================================================== +namespace Q3DStudio { + +//============================================================================== +/** + * Static gateway for all asserts. + * + * By setting your own assert function you can redirect all Runtime asserts. + * By default it uses the internal Default method that uses CLog for output + * and displays a dialog on Windows PCs. + */ +class CAssert +{ + //============================================================================== + // Typedefs + //============================================================================== +public: + typedef void (*TFunction)(const Q3DStudio::CHAR *inAssert, const Q3DStudio::CHAR *inFile, + Q3DStudio::INT32 inLine, const Q3DStudio::CHAR *inFunction); + + //============================================================================== + // Fields + //============================================================================== +protected: + static TFunction s_AssertFunction; ///< Function pointer to active assert function + + //============================================================================== + // Methods + //============================================================================== +private: // Hidden Constructor + CAssert(); + +public: // Static Usage + static void Default(const Q3DStudio::CHAR *inAssert, const Q3DStudio::CHAR *inFile, + Q3DStudio::INT32 inLine, const Q3DStudio::CHAR *inFunction); + +public: // Static Configuration + static void SetFunction(TFunction inAssert); + static TFunction GetFunction(); +}; + +} // namespace Q3DStudio |