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+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#pragma once
+
+//==============================================================================
+// Namespace
+//==============================================================================
+namespace Q3DStudio {
+
+//==============================================================================
+/**
+ * Low level memory statistics tracking each individual allocation.
+ *
+ * This class is instantiated in each CMemoryManager if tracking is enabled
+ * by setting ENABLE_MEMORY_LINETRACKING to 1 in AKConfig.h for the build
+ * configuration you want.
+ *
+ * Tracking is much more invasive than simple statistics since it records each
+ * individual allocation and deallocation. The overhead can be seen mostly in
+ * the memory load since we store a tracking hashbin of all memory allocation
+ * and a 16 byte SMemoryInfo structure is prepended to each allocation no matter
+ * how small. This mode should be used when debugging memory to track down
+ * individual allocations. It's turned off by default and should stay off
+ * most of the time.
+ *
+ * The tracking information is usually dumped to a comma delimited .csv file
+ * for easy viewing as a spreadsheet of data. This action is initiated by
+ * pressing CTRL-F1 in Quarterback on the PC but can be added to any viewer
+ * by calling CMemoryStatistics::TrackingDump.
+ */
+class CMemoryTracker
+{
+ //==============================================================================
+ // Constants
+ //==============================================================================
+public:
+ const static UINT16 TRACKER_DOGTAG = 0xbead; ///< Watch guard value in SMemoryTrackInfo
+
+ //==============================================================================
+ // Structs
+ //==============================================================================
+public:
+ /// 16 bytes of details on each allocation when tracking is enabled
+ struct SMemoryInfo
+ {
+ UINT16 m_DogTag; ///< 0xbead - asserting this to track overwrites
+ INT16 m_Line; ///< line from which the allocation occurred
+ INT32 m_Size; ///< allocation size in bytes
+ const CHAR *m_File; ///< file from which the allocation occurred
+ const CHAR *m_Type; ///< type of allocation, usually class name
+ };
+
+ //==============================================================================
+ // Fields
+ //==============================================================================
+protected:
+ INT32 m_TrackingOverhead; ///< memory used to track allocations in bytes
+ SMemoryInfo *m_TrackingHashBin[Q3DStudio_MEMORY_LINETRACKINGSIZE]; ///< hash table of all
+ ///tracked allocations
+
+ //==============================================================================
+ // Methods
+ //==============================================================================
+public: // Construction
+ CMemoryTracker();
+ ~CMemoryTracker();
+
+public: // Tracking
+ void Remember(SMemoryInfo *inData);
+ void Forget(SMemoryInfo *inData);
+
+public: // Reporting
+ INT32 Report(IStream *inStream = NULL);
+};
+
+} // namespace Q3DStudio