summaryrefslogtreecommitdiffstats
path: root/src/Runtime/Source/system/Qt3DSTypes.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Runtime/Source/system/Qt3DSTypes.cpp')
-rw-r--r--src/Runtime/Source/system/Qt3DSTypes.cpp54
1 files changed, 54 insertions, 0 deletions
diff --git a/src/Runtime/Source/system/Qt3DSTypes.cpp b/src/Runtime/Source/system/Qt3DSTypes.cpp
new file mode 100644
index 00000000..25d41c8b
--- /dev/null
+++ b/src/Runtime/Source/system/Qt3DSTypes.cpp
@@ -0,0 +1,54 @@
+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "SystemPrefix.h"
+
+//==============================================================================
+// Namespace
+//==============================================================================
+namespace Q3DStudio {
+
+//==============================================================================
+/**
+ * Return 2^inBitCount - 1.
+ * @param inBitCount number of bits available
+ * @param inUnsigned true if all bits are available
+ * @return the higest number the bits can represent
+ */
+INT32 Q3DStudio_maxbits(const INT32 inBitCount, const BOOL inUnsigned)
+{
+ Q3DStudio_ASSERT(inBitCount < 32);
+ if (inUnsigned)
+ return (1 << inBitCount) - 1;
+ else
+ return (1 << (inBitCount - 1)) - 1;
+}
+
+} // namespace Q3DStudio