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+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#pragma once
+
+//==============================================================================
+// Includes
+//==============================================================================
+#include "Qt3DSEventCallbacks.h"
+
+namespace qt3ds {
+namespace runtime {
+ class IApplication;
+ class IActivityZone;
+ class IAnimationSystem;
+ class ISlideSystem;
+ class ILogicSystem;
+ class IParametersSystem;
+}
+}
+
+namespace qt3ds {
+namespace foundation {
+ class IStringTable;
+}
+}
+
+//==============================================================================
+// Namespace
+//==============================================================================
+namespace Q3DStudio {
+
+//==============================================================================
+// Forwards
+//==============================================================================
+class IComponentManager;
+class IEventManager;
+class IScene;
+class IScriptBridge;
+class CPresentationFrameData;
+class CTimePolicy;
+using qt3ds::runtime::ISlideSystem;
+using qt3ds::runtime::IAnimationSystem;
+using qt3ds::runtime::ILogicSystem;
+using qt3ds::runtime::IParametersSystem;
+
+//==============================================================================
+// Enumeration
+//==============================================================================
+/// Method used to translate from presentation size to window size
+enum EScaleMode {
+ SCALEMODE_FREE, ///< Free scaling mode
+ SCALEMODE_EXACT, ///< Fixed presentation size
+ SCALEMODE_ASPECT, ///< Maintain aspect ratio
+ SCALEMODE_UNKNOWN, ///< ERROR! - Uninitialized scale mode
+};
+
+//==============================================================================
+// Structs
+//==============================================================================
+struct SPresentationSize
+{
+ SPresentationSize()
+ : m_Width(0)
+ , m_Height(0)
+ , m_ScaleMode(0)
+ {
+ }
+ UINT16 m_Width; ///< Native width of the presentation
+ UINT16 m_Height; ///< Native height of the presentation
+ UINT8 m_ScaleMode; ///< Presentation to window scale method
+ UINT8 m_Padding[3];
+};
+
+//==============================================================================
+/**
+ * @interface IPresentation
+ * Base interface of the presentation.
+ */
+class IPresentation
+{
+ //==============================================================================
+ // Methods
+ //==============================================================================
+public: // Construction
+ IPresentation() {}
+ virtual ~IPresentation() {}
+
+public: // Execution
+ virtual void ClearDirtyList() = 0;
+ virtual void PreUpdate(const TTimeUnit inGlobalTime) = 0;
+ virtual void BeginUpdate() = 0;
+ virtual void EndUpdate() = 0;
+ virtual void PostUpdate(const TTimeUnit inGlobalTime) = 0;
+
+public: // Bridge Control
+ virtual void SetScene(IScene *inScene) = 0;
+ virtual IScene *GetScene() const = 0;
+ virtual IScriptBridge *GetScriptBridgeQml() = 0;
+
+public: // Commands and Events
+ virtual void FireEvent(const TEventCommandHash inEventType, TElement *inTarget,
+ const UVariant *inArg1 = NULL, const UVariant *inArg2 = NULL,
+ const EAttributeType inType1 = ATTRIBUTETYPE_NONE,
+ const EAttributeType inType2 = ATTRIBUTETYPE_NONE) = 0;
+ virtual void FireCommand(const TEventCommandHash inEventType, TElement *inTarget,
+ const UVariant *inArg1 = NULL, const UVariant *inArg2 = NULL,
+ const EAttributeType inType1 = ATTRIBUTETYPE_NONE,
+ const EAttributeType inType2 = ATTRIBUTETYPE_NONE) = 0;
+ virtual void FlushEventCommandQueue(void) = 0;
+ virtual void ProcessEvent(SEventCommand &) = 0;
+
+public: // Manager Access
+ virtual IComponentManager &GetComponentManager() = 0;
+ virtual ISlideSystem &GetSlideSystem() = 0;
+ virtual IAnimationSystem &GetAnimationSystem() = 0;
+ virtual ILogicSystem &GetLogicSystem() = 0;
+ virtual IParametersSystem &GetParametersSystem() = 0;
+
+ virtual qt3ds::foundation::IStringTable &GetStringTable() = 0;
+ virtual qt3ds::runtime::IApplication &GetApplication() = 0;
+ virtual qt3ds::runtime::IActivityZone *GetActivityZone() = 0;
+
+public: // Hooks and callbacks
+ virtual void OnPresentationLoaded() = 0;
+
+public: // Full file path
+ virtual void SetFilePath(const CHAR *inPath) = 0;
+ virtual QString GetFilePath() = 0;
+ virtual TElement *GetRoot() = 0;
+ virtual void SetRoot(TElement &inRoot) = 0;
+
+public: // Configuration access
+ virtual SPresentationSize GetSize() const = 0;
+ virtual void SetSize(const SPresentationSize &inSize) = 0;
+ virtual void SetElementPath(TElement &inElement, const char8_t *inPath) = 0;
+ virtual qt3ds::foundation::CRegisteredString GetElementPath(TElement &inElement) = 0;
+
+public: // Event Callbacks
+ virtual void RegisterEventCallback(TElement *inElement, const TEventCommandHash inEventHash,
+ const TEventCallback inCallback, void *inContextData) = 0;
+ virtual BOOL UnregisterEventCallback(TElement *inElement, const TEventCommandHash inEventHash,
+ const TEventCallback inCallback, void *inContextData) = 0;
+
+public: // FrameData access
+ virtual CPresentationFrameData &GetFrameData() = 0;
+};
+
+} // namespace Q3DStudio