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diff --git a/src/Runtime/Source/viewer/perflog/SimpleTCPClientSocket.cpp b/src/Runtime/Source/viewer/perflog/SimpleTCPClientSocket.cpp
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+/****************************************************************************
+**
+** Copyright (C) 1993-2009 NVIDIA Corporation.
+** Copyright (C) 2017 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of Qt 3D Studio.
+**
+** $QT_BEGIN_LICENSE:GPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3 or (at your option) any later version
+** approved by the KDE Free Qt Foundation. The licenses are as published by
+** the Free Software Foundation and appearing in the file LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+//==============================================================================
+// Includes
+//==============================================================================
+#if defined(_LINUXPLATFORM) || defined(_INTEGRITYPLATFORM)
+
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <netdb.h>
+#include <string.h>
+#include <fcntl.h>
+#include <unistd.h>
+
+#define ADDRINFO struct addrinfo
+#define INVALID_SOCKET -1
+#define closesocket close
+#define SD_BOTH SHUT_RDWR
+#define SOCKET_ERROR -1
+
+#endif
+
+#include "SimpleTCPClientSocket.h"
+
+//==============================================================================
+/**
+ * CTOR
+ * Accepts a buffer size for internal storage and a flag to indicate if
+ * Recv should return fixed sized packets or not.
+ */
+SimpleTCPClientSocket::SimpleTCPClientSocket(long inBufferSize, bool inWaitForFull)
+ : m_ClientSocket(NULL)
+ , m_Data(NULL)
+ , m_BytesRead(0)
+ , m_BufferSize(inBufferSize)
+ , m_WaitForFull(inWaitForFull)
+{
+ m_Data = new char[m_BufferSize];
+}
+
+//==============================================================================
+/**
+ * DTOR
+ */
+SimpleTCPClientSocket::~SimpleTCPClientSocket()
+{
+ if (m_ClientSocket)
+ Disconnect();
+
+ delete[] m_Data;
+}
+
+//==============================================================================
+/**
+ * Initializes TCP communications.
+ * Needs to be called once per app.
+ */
+bool SimpleTCPClientSocket::Initialize()
+{
+#ifdef _PCPLATFORM
+ WSADATA theWsaData;
+
+ if (WSAStartup(WINSOCK_VERSION, &theWsaData)) {
+ // WSAStartup failed
+ return false;
+ }
+#endif
+ return true;
+}
+
+//==============================================================================
+/**
+ * Deinitializes TCP communications.
+ * Needs to be called once per app.
+ */
+void SimpleTCPClientSocket::DeInitialize()
+{
+#ifdef _PCPLATFORM
+ WSACleanup();
+#endif
+}
+
+//==============================================================================
+/**
+ * Attempts to connect at the specified address and port.
+ */
+bool SimpleTCPClientSocket::Connect(const char *inServerAddress, const char *inServerPort)
+{
+ bool theReturn = false;
+ ADDRINFO theHints;
+ ADDRINFO *theAddrInfo = NULL;
+ ADDRINFO *theAddrInfoPtr = NULL;
+
+ memset(&theHints, 0, sizeof(theHints));
+ theHints.ai_family = PF_INET;
+ theHints.ai_socktype = SOCK_STREAM;
+
+ if (getaddrinfo(inServerAddress, inServerPort, &theHints, &theAddrInfo) == 0) {
+ for (theAddrInfoPtr = theAddrInfo; theAddrInfoPtr != NULL;
+ theAddrInfoPtr = theAddrInfoPtr->ai_next) {
+ if ((theAddrInfoPtr->ai_family == PF_INET)
+ || (theAddrInfoPtr->ai_family == PF_INET6)) // only want PF_INET or PF_INET6
+ {
+ m_ClientSocket = socket(theAddrInfoPtr->ai_family, theAddrInfoPtr->ai_socktype,
+ theAddrInfoPtr->ai_protocol);
+
+ if (m_ClientSocket != INVALID_SOCKET) {
+ if (theAddrInfoPtr->ai_socktype == SOCK_STREAM) {
+ if (connect(m_ClientSocket, theAddrInfoPtr->ai_addr,
+ theAddrInfoPtr->ai_addrlen)
+ == 0) {
+// Set this up to be a non-blocking socket
+#if defined(_LINUXPLATFORM) || defined(_INTEGRITYPLATFORM)
+ int theFlags = fcntl(m_ClientSocket, F_GETFL, 0);
+ fcntl(m_ClientSocket, F_SETFL, theFlags | O_NONBLOCK);
+#endif
+
+#ifdef _PCPLATFORM
+ u_long theBlockMode = 1;
+ ioctlsocket(m_ClientSocket, FIONBIO, &theBlockMode);
+#endif
+
+ theReturn = true;
+ break;
+ }
+
+ // Connect failed
+ closesocket(m_ClientSocket);
+ }
+ }
+ }
+ }
+ }
+
+ freeaddrinfo(theAddrInfo);
+ return theReturn;
+}
+
+//==============================================================================
+/**
+ * Disconnect and closes the TCP connection.
+ */
+void SimpleTCPClientSocket::Disconnect()
+{
+ shutdown(m_ClientSocket, SD_BOTH);
+ closesocket(m_ClientSocket);
+ m_BytesRead = 0;
+ m_ClientSocket = 0;
+}
+
+//==============================================================================
+/**
+ * Receives a data packet from the socket.
+ * If m_WaitForFull is true, Recv will always return 0 until it reads m_BufferSize
+ * bytes.
+ * Else, it will return the number of bytes read (if any) per call.
+ */
+long SimpleTCPClientSocket::Recv()
+{
+ long theReturnValue = 0;
+
+ if (m_WaitForFull) {
+ theReturnValue = recv(m_ClientSocket, m_Data + m_BytesRead, m_BufferSize - m_BytesRead, 0);
+
+ if (theReturnValue > 0)
+ m_BytesRead += theReturnValue;
+
+ if (m_BytesRead < m_BufferSize)
+ theReturnValue = 0;
+ else {
+ m_BytesRead = 0;
+ theReturnValue = m_BufferSize;
+ }
+ } else {
+ theReturnValue = recv(m_ClientSocket, m_Data, m_BufferSize, 0);
+ if (theReturnValue == SOCKET_ERROR)
+ theReturnValue = 0;
+ }
+
+ return theReturnValue;
+}
+
+//==============================================================================
+/**
+ * Sends a data packet to the socket.
+ * If m_WaitForFull is true, Send will always return 0 until it receives m_BufferSize
+ * bytes.
+ * Else, it will return the number of bytes sent (if any) per call.
+ */
+long SimpleTCPClientSocket::Send()
+{
+ long theReturnValue = 0;
+
+ if (m_WaitForFull) {
+ theReturnValue = send(m_ClientSocket, m_Data + m_BytesSent, m_BufferSize - m_BytesSent, 0);
+
+ if (theReturnValue > 0)
+ m_BytesSent += theReturnValue;
+
+ if (m_BytesSent < m_BufferSize)
+ theReturnValue = 0;
+ else {
+ m_BytesSent = 0;
+ theReturnValue = m_BufferSize;
+ }
+ } else {
+ theReturnValue = send(m_ClientSocket, m_Data, m_BufferSize, 0);
+ if (theReturnValue == SOCKET_ERROR)
+ theReturnValue = 0;
+ }
+
+ return theReturnValue;
+}