diff options
Diffstat (limited to 'src/Runtime/api/studio3dqml/q3dsstudio3d_p.h')
-rw-r--r-- | src/Runtime/api/studio3dqml/q3dsstudio3d_p.h | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/src/Runtime/api/studio3dqml/q3dsstudio3d_p.h b/src/Runtime/api/studio3dqml/q3dsstudio3d_p.h new file mode 100644 index 00000000..0fd3b9d0 --- /dev/null +++ b/src/Runtime/api/studio3dqml/q3dsstudio3d_p.h @@ -0,0 +1,122 @@ +/**************************************************************************** +** +** Copyright (c) 2016 NVIDIA CORPORATION. +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:GPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3 or (at your option) any later version +** approved by the KDE Free Qt Foundation. The licenses are as published by +** the Free Software Foundation and appearing in the file LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef Q3DS_STUDIO3D_H +#define Q3DS_STUDIO3D_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the QtStudio3D API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <QtStudio3D/private/q3dscommandqueue_p.h> +#include <QtGui/qopenglframebufferobject.h> +#include <QtQuick/qquickframebufferobject.h> + +QT_BEGIN_NAMESPACE + +class Q3DSRenderer; +class Q3DSViewerSettings; +class Q3DSPresentationItem; + +class Q3DSStudio3D : public QQuickFramebufferObject +{ + Q_OBJECT + Q_PROPERTY(bool running READ isRunning NOTIFY runningChanged) + Q_PROPERTY(Q3DSPresentationItem *presentation READ presentation CONSTANT) + Q_PROPERTY(Q3DSViewerSettings *viewerSettings READ viewerSettings CONSTANT) + Q_PROPERTY(QString error READ error NOTIFY errorChanged) + +public: + Q3DSStudio3D(); + ~Q3DSStudio3D() override; + + QQuickFramebufferObject::Renderer *createRenderer() const override; + + bool isRunning() const; + Q3DSPresentationItem *presentation() const; + Q3DSViewerSettings *viewerSettings() const; + QString error() const; + void setError(const QString &error); + + void getCommands(bool emitInitialize, CommandQueue &renderQueue); + + void mousePressEvent(QMouseEvent *event) override; + void mouseReleaseEvent(QMouseEvent *event) override; + void mouseMoveEvent(QMouseEvent *event) override; + void wheelEvent(QWheelEvent *event) override; + void keyPressEvent(QKeyEvent *event) override; + void keyReleaseEvent(QKeyEvent *event) override; + + void setIgnoreEvents(bool mouse, bool wheel, bool keyboard); + + void componentComplete() override; + +Q_SIGNALS: + void frameUpdate(); + void runningChanged(bool initialized); + void errorChanged(const QString &error); + void presentationReady(); + void presentationLoaded(); + +public Q_SLOTS: + void reset(); + +protected Q_SLOTS: + void handleWindowChanged(QQuickWindow *window); + void handleVisibleChanged(); + void tick(); + void requestResponseHandler(const QString &elementPath, CommandType commandType, + void *requestData); + +protected: + Q3DSViewerSettings *m_viewerSettings; + Q3DSPresentationItem *m_presentation; + + bool m_emitRunningChange; + bool m_isRunning; + bool m_ignoreMouseEvents; + bool m_ignoreWheelEvents; + bool m_ignoreKeyboardEvents; + + CommandQueue m_pendingCommands; + qreal m_pixelRatio; + QString m_error; +}; + +QT_END_NAMESPACE + +#endif // Q3DS_STUDIO3D_H |