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diff --git a/src/Runtime/ogl-runtime/src/api/studio3d/q3dselement.cpp b/src/Runtime/ogl-runtime/src/api/studio3d/q3dselement.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "q3dselement_p.h"
-#include "q3dspresentation_p.h"
-#include "q3dscommandqueue_p.h"
-
-#include <QtCore/qdebug.h>
-#include <QtCore/qsettings.h>
-#include <QtCore/qcoreapplication.h>
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \qmltype Element
- \instantiates Q3DSElement
- \inqmlmodule Qt3DStudio
- \ingroup OpenGLRuntime
- \brief Control type for elements in a Qt 3D Studio presentation.
-
- This class is provided for backwards compatibility. We recommend using
- DataInput and DataOutput APIs for contractual and clean API between
- the design and the code.
-
- \sa DataInput, DataOutput
-
- This type is a convenience for controlling the properties of a scene object
- (such as, model, material, camera, layer) in a Qt 3D Studio presentation.
-
- \note The functionality of Element is equivalent to
- Presentation::setAttribute() and Presentation::fireEvent().
-
- \sa Studio3D, SceneElement, Presentation, DataInput, DataOutput
-*/
-
-/*!
- \class Q3DSElement
- \inmodule OpenGLRuntime
- \since Qt 3D Studio 2.0
-
- \brief Controls a scene object (node) in a Qt 3D Studio presentation.
-
- This class is provided for backwards compatibility. We recommend using
- DataInput and DataOutput APIs for contractual and clean API between
- the design and the code.
-
- This class is a convenience class for controlling the properties of a scene
- object (such as, model, material, camera, layer) in a Qt 3D Studio
- presentation.
-
- \sa Q3DSWidget, Q3DSSurfaceViewer, Q3DSSceneElement
- */
-
-/*!
- \internal
- */
-Q3DSElement::Q3DSElement(QObject *parent)
- : QObject(parent)
- , d_ptr(new Q3DSElementPrivate(this))
-{
-}
-
-/*!
- \internal
- */
-Q3DSElement::Q3DSElement(const QString &elementPath, QObject *parent)
- : QObject(parent)
- , d_ptr(new Q3DSElementPrivate(this))
-{
- d_ptr->m_elementPath = elementPath;
-}
-
-/*!
- Constructs a Q3DSElement instance controlling the scene object specified by
- \a elementPath. An optional \a parent object can be specified. The
- constructed instance is automatically associated with the specified \a
- presentation. An optional \a parent object can be specified.
- */
-Q3DSElement::Q3DSElement(Q3DSPresentation *presentation, const QString &elementPath,
- QObject *parent)
- : QObject(parent)
- , d_ptr(new Q3DSElementPrivate(this))
-{
- d_ptr->m_elementPath = elementPath;
- if (presentation)
- presentation->registerElement(this);
-}
-
-/*!
- \internal
- */
-Q3DSElement::Q3DSElement(Q3DSElementPrivate *d, Q3DSPresentation *presentation,
- const QString &elementPath, QObject *parent)
- : QObject(parent)
- , d_ptr(d)
-{
- d_ptr->m_elementPath = elementPath;
- if (presentation)
- presentation->registerElement(this);
-}
-
-/*!
- Destructor.
- */
-Q3DSElement::~Q3DSElement()
-{
- // Private class isn't QObject, so we need to delete it explicitly
- delete d_ptr;
-}
-
-/*!
- \qmlproperty string Element::elementPath
-
- Holds the element path of the presentation element.
-
- An element path refers to an object in the scene by name, for example,
- \c{Scene.Layer.Camera}. Here the right camera object gets chosen even if
- the scene contains other layers with the default camera names (for instance
- \c{Scene.Layer2.Camera}).
-
- To reference an object stored in a property of another object, the dot
- syntax can be used. The most typical example of this is changing the source
- of a texture map by changing the \c sourcepath property on the object
- selected by \c{SomeMaterial.diffusemap}.
-
- To access an object in a sub-presentation, prepend the name of the
- sub-presentation followed by a colon, for example,
- \c{SubPresentationOne:Scene.Layer.Camera}.
- */
-
-/*!
- \property Q3DSElement::elementPath
-
- Holds the element path of the presentation element.
-
- An element path refers to an object in the scene by name, for example,
- \c{Scene.Layer.Camera}. Here the right camera object gets chosen even if
- the scene contains other layers with the default camera names (for instance
- \c{Scene.Layer2.Camera}).
-
- To reference an object stored in a property of another object, the dot
- syntax can be used. The most typical example of this is changing the source
- of a texture map by changing the \c sourcepath property on the object
- selected by \c{SomeMaterial.diffusemap}.
-
- To access an object in a sub-presentation, prepend the name of the
- sub-presentation followed by a colon, for example,
- \c{SubPresentationOne:Scene.Layer.Camera}.
- */
-QString Q3DSElement::elementPath() const
-{
- return d_ptr->m_elementPath;
-}
-
-void Q3DSElement::setElementPath(const QString &elementPath)
-{
- if (d_ptr->m_elementPath != elementPath) {
- d_ptr->setElementPath(elementPath);
- Q_EMIT elementPathChanged(d_ptr->m_elementPath);
- }
-}
-
-/*!
- \qmlmethod void Element::setAttribute(string attributeName, variant value)
-
- Sets the \a value of an attribute (property) of the scene object specified
- by this Element instance. The \a attributeName is the \l{Attribute
- Names}{scripting name} of the attribute.
-*/
-
-/*!
- Sets the \a value of an attribute (property) of the scene object
- specified by elementPath.
-
- The \a attributeName is the \l{Attribute Names}{scripting name} of the attribute.
- */
-void Q3DSElement::setAttribute(const QString &attributeName, const QVariant &value)
-{
- if (d_ptr->m_presentation)
- d_ptr->m_presentation->q_ptr->setAttribute(d_ptr->m_elementPath, attributeName, value);
- else
- qWarning() << __FUNCTION__ << "Element is not registered to any presentation!";
-}
-
-/*!
- \qmlmethod void Element::fireEvent(string eventName)
-
- Dispatches an event with \a eventName on the scene object
- specified by elementPath.
-
- Appropriate actions created in Qt 3D Studio or callbacks registered using
- the registerForEvent() method in attached \c{behavior scripts} will be
- executed in response to the event.
-*/
-
-/*!
- Dispatches an event with \a eventName on the scene object
- specified by elementPath.
-
- Appropriate actions created in Qt 3D Studio or callbacks registered using
- the registerForEvent() method in attached (behavior) scripts will be
- executed in response to the event.
- */
-void Q3DSElement::fireEvent(const QString &eventName)
-{
- if (d_ptr->m_presentation)
- d_ptr->m_presentation->q_ptr->fireEvent(d_ptr->m_elementPath, eventName);
- else
- qWarning() << __FUNCTION__ << "Element is not registered to any presentation!";
-}
-
-Q3DSElementPrivate::Q3DSElementPrivate(Q3DSElement *parent)
- : q_ptr(parent)
- , m_viewerApp(nullptr)
- , m_commandQueue(nullptr)
- , m_presentation(nullptr)
-{
-}
-
-Q3DSElementPrivate::~Q3DSElementPrivate()
-{
- if (m_presentation)
- m_presentation->unregisterElement(q_ptr);
-}
-
-void Q3DSElementPrivate::setElementPath(const QString &elementPath)
-{
- m_elementPath = elementPath;
-
- if (m_presentation)
- m_presentation->registerElement(q_ptr);
-}
-
-void Q3DSElementPrivate::setViewerApp(Q3DSViewer::Q3DSViewerApp *app)
-{
- m_viewerApp = app;
-}
-
-void Q3DSElementPrivate::setCommandQueue(CommandQueue *queue)
-{
- m_commandQueue = queue;
-}
-
-void Q3DSElementPrivate::setPresentation(Q3DSPresentationPrivate *presentation)
-{
- m_presentation = presentation;
-}
-
-void Q3DSElementPrivate::requestResponseHandler(CommandType commandType, void *requestData)
-{
- Q_UNUSED(commandType)
- Q_UNUSED(requestData)
-
- // Base element doesn't handle any request command types yet
- qWarning() << __FUNCTION__ << "Unknown command type.";
-}
-
-QT_END_NAMESPACE