diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/dm/systems/cores/SimpleActionCore.cpp')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/dm/systems/cores/SimpleActionCore.cpp | 240 |
2 files changed, 0 insertions, 240 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/dm/systems/cores/SimpleActionCore.cpp b/src/Runtime/ogl-runtime/src/dm/systems/cores/SimpleActionCore.cpp deleted file mode 100644 index b2f35538..00000000 --- a/src/Runtime/ogl-runtime/src/dm/systems/cores/SimpleActionCore.cpp +++ /dev/null @@ -1,240 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 1993-2009 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL-EXCEPT$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 as published by the Free Software -** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#include "Qt3DSDMPrefix.h" -#include "SimpleActionCore.h" - -namespace qt3dsdm { - -Qt3DSDMActionHandle CSimpleActionCore::CreateAction(Qt3DSDMInstanceHandle inInstance, - Qt3DSDMSlideHandle inSlide, - Qt3DSDMInstanceHandle inOwner, - SLong4 inTriggerTargetObjects) -{ - int nextId = GetNextId(); - Qt3DSDMActionHandle retval = CreateActionWithHandle(nextId, inInstance, inSlide, inOwner); - SetTriggerObject(retval, inTriggerTargetObjects); - SetTargetObject(retval, inTriggerTargetObjects); - return retval; -} - -void CSimpleActionCore::DeleteAction(Qt3DSDMActionHandle inAction, Qt3DSDMInstanceHandle &outInstance) -{ - SAction *theAction = GetActionNF(inAction, m_Objects); - outInstance = theAction->m_ActionInfo.m_Instance; - do_all(theAction->m_ActionInfo.m_HandlerArgs, - std::bind(EraseHandle, std::placeholders::_1, std::ref(m_Objects))); - EraseHandle(inAction, m_Objects); -} - -const SActionInfo &CSimpleActionCore::GetActionInfo(Qt3DSDMActionHandle inAction) const -{ - const SAction *theAction = GetActionNF(inAction, m_Objects); - return theAction->m_ActionInfo; -} - -inline void AddIfActionMatches(const THandleObjectPair &inPair, Qt3DSDMSlideHandle inSlide, - Qt3DSDMInstanceHandle inOwner, TActionHandleList &outActions) -{ - if (inPair.second->GetType() == CHandleObject::EHandleObjectTypeAction) { - const SAction *theAction = static_cast<SAction *>(inPair.second.get()); - if ((!inSlide.Valid() || inSlide == theAction->m_ActionInfo.m_Slide) - && (!inOwner.Valid() || inOwner == theAction->m_ActionInfo.m_Owner)) - outActions.push_back(inPair.first); - } -} - -// Return all actions that belong to a certain instance in a certain slide -void CSimpleActionCore::GetActions(Qt3DSDMSlideHandle inSlide, Qt3DSDMInstanceHandle inOwner, - TActionHandleList &outActions) const -{ - outActions.clear(); - do_all(m_Objects, - std::bind(AddIfActionMatches, - std::placeholders::_1, inSlide, inOwner, std::ref(outActions))); -} - -// Return all actions that exist in a certain slide -void CSimpleActionCore::GetActions(Qt3DSDMSlideHandle inSlide, TActionHandleList &outActions) const -{ - GetActions(inSlide, 0, outActions); -} - -// Return all actions that belong to a certain instance -void CSimpleActionCore::GetActions(Qt3DSDMInstanceHandle inOwner, - TActionHandleList &outActions) const -{ - GetActions(0, inOwner, outActions); -} - -// Return all actions -void CSimpleActionCore::GetActions(TActionHandleList &outActions) const -{ - outActions.clear(); - outActions.reserve(m_Objects.size()); - do_all(m_Objects, - std::bind(MaybeAddObject<SAction, Qt3DSDMActionHandle>, - std::placeholders::_1, std::ref(outActions))); -} - -// Return the instance that was allocated for this action. -Qt3DSDMInstanceHandle CSimpleActionCore::GetActionInstance(Qt3DSDMActionHandle inAction) const -{ - return GetActionNF(inAction, m_Objects)->m_ActionInfo.m_Instance; -} - -inline bool ActionInstanceMatches(const THandleObjectPair &inPair, Qt3DSDMInstanceHandle inInstance) -{ - if (inPair.second->GetType() == CHandleObject::EHandleObjectTypeAction) { - const SAction *theAction = static_cast<SAction *>(inPair.second.get()); - if (inInstance == theAction->m_ActionInfo.m_Instance) - return true; - } - return false; -} - -// Reverse lookup into the action system so you can match actions to instances. -Qt3DSDMActionHandle -CSimpleActionCore::GetActionByInstance(Qt3DSDMInstanceHandle inActionInstance) const -{ - THandleObjectMap::const_iterator theAction = - find_if(m_Objects.begin(), m_Objects.end(), - std::bind(ActionInstanceMatches, std::placeholders::_1, inActionInstance)); - if (theAction != m_Objects.end()) - return theAction->first; - throw ActionNotFound(L""); -} - -// Action Properties -void CSimpleActionCore::SetTriggerObject(Qt3DSDMActionHandle inAction, - const SObjectRefType &inTriggerObject) -{ - SAction *theAction = GetActionNF(inAction, m_Objects); - theAction->m_ActionInfo.m_TriggerObject = inTriggerObject; -} - -void CSimpleActionCore::SetTargetObject(Qt3DSDMActionHandle inAction, - const SObjectRefType &inTargetObject) -{ - SAction *theAction = GetActionNF(inAction, m_Objects); - theAction->m_ActionInfo.m_TargetObject = inTargetObject; -} - -void CSimpleActionCore::SetEvent(Qt3DSDMActionHandle inAction, const wstring &inEventHandle) -{ - SAction *theAction = GetActionNF(inAction, m_Objects); - theAction->m_ActionInfo.m_Event = inEventHandle; -} - -void CSimpleActionCore::SetHandler(Qt3DSDMActionHandle inAction, const wstring &inHandlerHandle) -{ - SAction *theAction = GetActionNF(inAction, m_Objects); - theAction->m_ActionInfo.m_Handler = inHandlerHandle; -} - -// Action Argument -Qt3DSDMHandlerArgHandle CSimpleActionCore::AddHandlerArgument(Qt3DSDMActionHandle inAction, - const TCharStr &inName, - HandlerArgumentType::Value inArgType, - DataModelDataType::Value inValueType) -{ - int nextId = GetNextId(); - return AddHandlerArgumentWithHandle(nextId, inAction, inName, inArgType, inValueType); -} - -void CSimpleActionCore::RemoveHandlerArgument(Qt3DSDMHandlerArgHandle inHandlerArgument) -{ - SHandlerArgument *theHandlerArgument = GetHandlerArgumentNF(inHandlerArgument, m_Objects); - SAction *theAction = GetActionNF(theHandlerArgument->m_HandlerArgInfo.m_Action, m_Objects); - EraseHandle(inHandlerArgument, m_Objects); - erase_if(theAction->m_ActionInfo.m_HandlerArgs, - std::bind(equal_to<int>(), std::placeholders::_1, inHandlerArgument.GetHandleValue())); -} - -const SHandlerArgumentInfo & -CSimpleActionCore::GetHandlerArgumentInfo(Qt3DSDMHandlerArgHandle inHandlerArgument) const -{ - if (HandleValid(inHandlerArgument)) { - const SHandlerArgument *theHandlerArgument = - GetHandlerArgumentNF(inHandlerArgument, m_Objects); - return theHandlerArgument->m_HandlerArgInfo; - } else { - static SHandlerArgumentInfo dummy; - return dummy; - } -} - -void CSimpleActionCore::GetHandlerArguments(Qt3DSDMActionHandle inAction, - THandlerArgHandleList &outHandlerArguments) const -{ - const SAction *theAction = GetActionNF(inAction, m_Objects); - outHandlerArguments = theAction->m_ActionInfo.m_HandlerArgs; -} - -// Action Argument Properties -void CSimpleActionCore::GetHandlerArgumentValue(Qt3DSDMHandlerArgHandle inHandlerArgument, - SValue &outValue) const -{ - const SHandlerArgument *theHandlerArgument = GetHandlerArgumentNF(inHandlerArgument, m_Objects); - outValue = theHandlerArgument->m_HandlerArgInfo.m_Value; -} - -void CSimpleActionCore::SetHandlerArgumentValue(Qt3DSDMHandlerArgHandle inHandlerArgument, - const SValue &inValue) -{ - SHandlerArgument *theHandlerArgument = GetHandlerArgumentNF(inHandlerArgument, m_Objects); - theHandlerArgument->m_HandlerArgInfo.m_Value = inValue; -} - -// Helper functions -Qt3DSDMActionHandle CSimpleActionCore::CreateActionWithHandle(int inHandle, - Qt3DSDMInstanceHandle inInstance, - Qt3DSDMSlideHandle inSlide, - Qt3DSDMInstanceHandle inOwner) -{ - if (HandleValid(inHandle)) - throw HandleExists(L""); - m_Objects.insert(make_pair( - inHandle, (THandleObjectPtr) new SAction(inHandle, inInstance, inSlide, inOwner))); - return inHandle; -} - -Qt3DSDMHandlerArgHandle -CSimpleActionCore::AddHandlerArgumentWithHandle(int inHandle, Qt3DSDMActionHandle inAction, - const TCharStr &inName, HandlerArgumentType::Value inArgType, - DataModelDataType::Value inValueType) -{ - if (HandleValid(inHandle)) - throw HandleExists(L""); - m_Objects.insert(make_pair(inHandle, (THandleObjectPtr) new SHandlerArgument( - inHandle, inAction, inName, inArgType, inValueType))); - SAction *theAction = GetActionNF(inAction, m_Objects); - theAction->m_ActionInfo.m_HandlerArgs.push_back(inHandle); - return inHandle; -} -} |