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-rw-r--r--src/Runtime/ogl-runtime/src/foundation/AutoDeallocatorAllocator.h99
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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/foundation/AutoDeallocatorAllocator.h b/src/Runtime/ogl-runtime/src/foundation/AutoDeallocatorAllocator.h
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--- a/src/Runtime/ogl-runtime/src/foundation/AutoDeallocatorAllocator.h
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@@ -1,99 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#ifndef QT3DS_FOUNDATION_AUTO_DEALLOCATOR_ALLOCATOR_H
-#define QT3DS_FOUNDATION_AUTO_DEALLOCATOR_ALLOCATOR_H
-#pragma once
-
-#include "foundation/Qt3DSFoundation.h"
-#include "foundation/Qt3DSContainers.h"
-#include "foundation/Qt3DSBroadcastingAllocator.h"
-
-namespace qt3ds {
-namespace foundation {
-
- using eastl::make_pair;
- using eastl::pair;
-
- struct SSAutoDeallocatorAllocator : public NVAllocatorCallback
- {
- NVAllocatorCallback &m_Allocator;
- nvhash_map<void *, size_t> m_Allocations;
- SSAutoDeallocatorAllocator(NVFoundationBase &inFnd)
- : m_Allocator(inFnd.getAllocator())
- , m_Allocations(inFnd.getAllocator(), "SSAutoDeallocatorAllocator::m_Allocations")
- {
- }
-
- SSAutoDeallocatorAllocator(NVAllocatorCallback &inAlloc)
- : m_Allocator(inAlloc)
- , m_Allocations(inAlloc, "SSAutoDeallocatorAllocator::m_Allocations")
- {
- }
-
- // Automatically deallocates everything that hasn't already been deallocated.
- ~SSAutoDeallocatorAllocator() { deallocateAllAllocations(); }
-
- void deallocateAllAllocations()
- {
- for (nvhash_map<void *, size_t>::iterator iter = m_Allocations.begin(),
- end = m_Allocations.end();
- iter != end; ++iter)
- m_Allocator.deallocate(iter->first);
- m_Allocations.clear();
- }
-
- void *allocate(size_t size, const char *typeName, const char *filename, int line,
- int flags = 0) override
- {
- void *value = m_Allocator.allocate(size, typeName, filename, line, flags);
- m_Allocations.insert(make_pair(value, size));
- return value;
- }
-
- void *allocate(size_t size, const char *typeName, const char *filename, int line,
- size_t alignment, size_t alignmentOffset) override
- {
- void *value =
- m_Allocator.allocate(size, typeName, filename, line, alignment, alignmentOffset);
- m_Allocations.insert(make_pair(value, size));
- return value;
- }
- void deallocate(void *ptr) override
- {
- nvhash_map<void *, size_t>::iterator iter = m_Allocations.find(ptr);
- QT3DS_ASSERT(iter != m_Allocations.end());
- m_Allocator.deallocate(iter->first);
- m_Allocations.erase(iter);
- }
- };
-}
-}
-
-#endif