diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/foundation/Qt3DSIPC.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/foundation/Qt3DSIPC.h | 99 |
2 files changed, 0 insertions, 99 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/foundation/Qt3DSIPC.h b/src/Runtime/ogl-runtime/src/foundation/Qt3DSIPC.h deleted file mode 100644 index 9bcea1af..00000000 --- a/src/Runtime/ogl-runtime/src/foundation/Qt3DSIPC.h +++ /dev/null @@ -1,99 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008-2012 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef QT3DS_IPC_H -#define QT3DS_IPC_H - -#include "foundation/Qt3DS.h" - -namespace qt3ds { -namespace foundation { - - class NVIPC - { - public: - enum ConnectionType { - CT_CLIENT, // start up as a client, will succeed even if the server has not yet been - // found. - CT_CLIENT_REQUIRE_SERVER, // start up as a client, but only if the server already - // exists. - CT_SERVER, // will start up as a server, will fail if an existing server is already - // open. - CT_CLIENT_OR_SERVER, // connect as either a client or server, don't care who is created - // first. - CT_LAST - }; - - enum ErrorCode { - EC_OK, // no error. - EC_FAIL, // generic failure. - EC_SERVER_ALREADY_EXISTS, // couldn't create a server, because the server already - // exists. - EC_CLIENT_ALREADY_EXISTS, // couldn't create a client, because an existing client is - // already registered. - EC_CLIENT_SERVER_ALREADY_EXISTS, // both the client and server channels are already used - EC_SERVER_NOT_FOUND, // client opened with a required server, which was not found. - EC_BUFFER_MISSMATCH, // the reserved buffers for client/server do not match up. - EC_MAPFILE_CREATE, // failed to create the shared memory map file. - EC_MAPFILE_VIEW, // failed to map the memory view of he - // communications errors. - EC_SEND_DATA_EXCEEDS_MAX_BUFFER, // trying to send more data than can even fit in the - // sednd buffe. - EC_SEND_DATA_TOO_LARGE, // the data we tried to send exceeds the available room int the - // output ring buffer. - EC_SEND_BUFFER_FULL, // the send buffer is completely full. - EC_SEND_FROM_WRONG_THREAD, // Tried to do a send from a different thread - EC_RECEIVE_FROM_WRONG_THREAD, // Tried to do a recieve from a different thread - EC_NO_RECEIVE_PENDING, // tried to acknowledge a receive but none was pending. - }; - - virtual bool pumpPendingSends(void) = 0; // give up a time slice to pending sends; returns - // true if there are still pends sending. - virtual ErrorCode sendData(const void *data, QT3DSU32 data_len, bool bufferIfFull) = 0; - virtual const void *receiveData(QT3DSU32 &data_len) = 0; - virtual ErrorCode receiveAcknowledge(void) = 0; // acknowledge that we have processed the - // incoming message and can advance the read - // buffer. - - virtual bool isServer(void) const = 0; // returns true if we are opened as a server. - - virtual bool haveConnection(void) const = 0; - - virtual bool canSend(QT3DSU32 len) = 0; // return true if we can send a message of this size. - - virtual void release(void) = 0; - - protected: - virtual ~NVIPC(void){} - }; -}; // end of namespace -}; // end of namespace - -#endif |