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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/foundation/Qt3DSIPC.h b/src/Runtime/ogl-runtime/src/foundation/Qt3DSIPC.h
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-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DS_IPC_H
-#define QT3DS_IPC_H
-
-#include "foundation/Qt3DS.h"
-
-namespace qt3ds {
-namespace foundation {
-
- class NVIPC
- {
- public:
- enum ConnectionType {
- CT_CLIENT, // start up as a client, will succeed even if the server has not yet been
- // found.
- CT_CLIENT_REQUIRE_SERVER, // start up as a client, but only if the server already
- // exists.
- CT_SERVER, // will start up as a server, will fail if an existing server is already
- // open.
- CT_CLIENT_OR_SERVER, // connect as either a client or server, don't care who is created
- // first.
- CT_LAST
- };
-
- enum ErrorCode {
- EC_OK, // no error.
- EC_FAIL, // generic failure.
- EC_SERVER_ALREADY_EXISTS, // couldn't create a server, because the server already
- // exists.
- EC_CLIENT_ALREADY_EXISTS, // couldn't create a client, because an existing client is
- // already registered.
- EC_CLIENT_SERVER_ALREADY_EXISTS, // both the client and server channels are already used
- EC_SERVER_NOT_FOUND, // client opened with a required server, which was not found.
- EC_BUFFER_MISSMATCH, // the reserved buffers for client/server do not match up.
- EC_MAPFILE_CREATE, // failed to create the shared memory map file.
- EC_MAPFILE_VIEW, // failed to map the memory view of he
- // communications errors.
- EC_SEND_DATA_EXCEEDS_MAX_BUFFER, // trying to send more data than can even fit in the
- // sednd buffe.
- EC_SEND_DATA_TOO_LARGE, // the data we tried to send exceeds the available room int the
- // output ring buffer.
- EC_SEND_BUFFER_FULL, // the send buffer is completely full.
- EC_SEND_FROM_WRONG_THREAD, // Tried to do a send from a different thread
- EC_RECEIVE_FROM_WRONG_THREAD, // Tried to do a recieve from a different thread
- EC_NO_RECEIVE_PENDING, // tried to acknowledge a receive but none was pending.
- };
-
- virtual bool pumpPendingSends(void) = 0; // give up a time slice to pending sends; returns
- // true if there are still pends sending.
- virtual ErrorCode sendData(const void *data, QT3DSU32 data_len, bool bufferIfFull) = 0;
- virtual const void *receiveData(QT3DSU32 &data_len) = 0;
- virtual ErrorCode receiveAcknowledge(void) = 0; // acknowledge that we have processed the
- // incoming message and can advance the read
- // buffer.
-
- virtual bool isServer(void) const = 0; // returns true if we are opened as a server.
-
- virtual bool haveConnection(void) const = 0;
-
- virtual bool canSend(QT3DSU32 len) = 0; // return true if we can send a message of this size.
-
- virtual void release(void) = 0;
-
- protected:
- virtual ~NVIPC(void){}
- };
-}; // end of namespace
-}; // end of namespace
-
-#endif