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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/foundation/Qt3DSSimpleTypes.h b/src/Runtime/ogl-runtime/src/foundation/Qt3DSSimpleTypes.h
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-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_FOUNDATION_QT3DS_SIMPLE_TYPES_H
-#define QT3DS_FOUNDATION_QT3DS_SIMPLE_TYPES_H
-
-/** \addtogroup foundation
- @{
-*/
-
-// Platform specific types:
-// Design note: Its OK to use int for general loop variables and temps.
-
-#include <QtCore/qglobal.h>
-#include "foundation/Qt3DS.h"
-#include "foundation/Qt3DSPreprocessor.h"
-#include "EABase/eabase.h"
-#ifndef QT3DS_DOXYGEN
-namespace qt3ds {
-#endif //#ifndef QT3DS_DOXYGEN
-
-typedef quint8 QT3DSU8;
-typedef qint8 QT3DSI8;
-typedef quint16 QT3DSU16;
-typedef qint16 QT3DSI16;
-typedef quint32 QT3DSU32;
-typedef qint32 QT3DSI32;
-
-// Android's definition of GLuint64 as unsigned long (64-bits) requires this workaround
-#if Q_PROCESSOR_WORDSIZE == 8 && (defined(Q_OS_ANDROID) || defined(Q_OS_INTEGRITY))
-typedef unsigned long QT3DSU64;
-#else
-typedef quint64 QT3DSU64;
-#endif
-
-typedef qint64 QT3DSI64;
-typedef float QT3DSF32;
-typedef double QT3DSF64;
-typedef QT3DSI32 IntBool;
-
-struct QT3DSF16
-{
- QT3DSU16 mData;
-};
-
-QT3DS_COMPILE_TIME_ASSERT(sizeof(QT3DSI8) == 1);
-QT3DS_COMPILE_TIME_ASSERT(sizeof(QT3DSU8) == 1);
-QT3DS_COMPILE_TIME_ASSERT(sizeof(QT3DSI16) == 2);
-QT3DS_COMPILE_TIME_ASSERT(sizeof(QT3DSU16) == 2);
-QT3DS_COMPILE_TIME_ASSERT(sizeof(QT3DSI32) == 4);
-QT3DS_COMPILE_TIME_ASSERT(sizeof(QT3DSU32) == 4);
-QT3DS_COMPILE_TIME_ASSERT(sizeof(QT3DSI64) == 8);
-QT3DS_COMPILE_TIME_ASSERT(sizeof(QT3DSU64) == 8);
-
-// Type ranges
-#define QT3DS_MAX_I8 127 // maximum possible sbyte value, 0x7f
-#define QT3DS_MIN_I8 (-128) // minimum possible sbyte value, 0x80
-#define QT3DS_MAX_U8 255U // maximum possible ubyte value, 0xff
-#define QT3DS_MIN_U8 0 // minimum possible ubyte value, 0x00
-#define QT3DS_MAX_I16 32767 // maximum possible sword value, 0x7fff
-#define QT3DS_MIN_I16 (-32768) // minimum possible sword value, 0x8000
-#define QT3DS_MAX_U16 65535U // maximum possible uword value, 0xffff
-#define QT3DS_MIN_U16 0 // minimum possible uword value, 0x0000
-#define QT3DS_MAX_I32 2147483647 // maximum possible sdword value, 0x7fffffff
-#define QT3DS_MIN_I32 (-2147483647 - 1) // minimum possible sdword value, 0x80000000
-#define QT3DS_MAX_U32 4294967295U // maximum possible udword value, 0xffffffff
-#define QT3DS_MIN_U32 0 // minimum possible udword value, 0x00000000
-#define QT3DS_MAX_F32 3.4028234663852885981170418348452e+38F
-// maximum possible float value
-#define QT3DS_MAX_F64 DBL_MAX // maximum possible double value
-
-#define QT3DS_ENV_F32 FLT_EPSILON // maximum relative error of float rounding
-#define QT3DS_ENV_F64 DBL_EPSILON // maximum relative error of double rounding
-
-#ifndef QT3DS_FOUNDATION_USE_F64
-
-typedef QT3DSF32 NVReal;
-
-#define QT3DS_MAX_REAL QT3DS_MAX_F32
-#define QT3DS_ENV_REAL QT3DS_ENV_F32
-#define QT3DS_NORMALIZATION_EPSILON NVReal(1e-20f)
-
-#else
-
-typedef QT3DSF64 NVReal;
-
-#define QT3DS_MAX_REAL QT3DS_MAX_F64
-#define QT3DS_ENV_REAL QT3DS_ENV_F64
-#define QT3DS_NORMALIZATION_EPSILON NVReal(1e-180)
-
-#endif
-
-#ifndef QT3DS_DOXYGEN
-} // namespace qt3ds
-#endif
-
-/** @} */
-#endif // QT3DS_FOUNDATION_QT3DS_SIMPLE_TYPES_H