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m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsFile.h48
2 files changed, 0 insertions, 48 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsFile.h b/src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsFile.h
deleted file mode 100644
index 6c232a54..00000000
--- a/src/Runtime/ogl-runtime/src/foundation/windows/Qt3DSWindowsFile.h
+++ /dev/null
@@ -1,48 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QT3DS_FOUNDATION_QT3DS_WINDOWS_FILE_H
-#define QT3DS_FOUNDATION_QT3DS_WINDOWS_FILE_H
-
-#include "foundation/Qt3DS.h"
-
-#include <stdio.h>
-
-namespace qt3ds {
-namespace foundation {
- QT3DS_INLINE errno_t fopen_s(FILE **_File, const char *_Filename, const char *_Mode)
- {
- return ::fopen_s(_File, _Filename, _Mode);
- };
-
-} // namespace foundation
-} // namespace qt3ds
-
-#endif