diff options
Diffstat (limited to 'src/Runtime/ogl-runtime/src/runtime/Qt3DSAnimationSystem.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/runtime/Qt3DSAnimationSystem.h | 68 |
2 files changed, 0 insertions, 68 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/runtime/Qt3DSAnimationSystem.h b/src/Runtime/ogl-runtime/src/runtime/Qt3DSAnimationSystem.h deleted file mode 100644 index 24542ad9..00000000 --- a/src/Runtime/ogl-runtime/src/runtime/Qt3DSAnimationSystem.h +++ /dev/null @@ -1,68 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 1993-2009 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#ifndef QT3DS_ANIMATION_SYSTEM_H -#define QT3DS_ANIMATION_SYSTEM_H -#include "foundation/Qt3DSFoundation.h" -#include "foundation/Qt3DSRefCounted.h" - -#pragma once -namespace qt3ds { -namespace foundation { - class IOutStream; -} -} - -namespace qt3ds { -namespace runtime { - using namespace qt3ds; - using namespace qt3ds::foundation; - - namespace element { - struct SElement; - } - class IElementAllocator; - - class IAnimationSystem : public NVRefCounted - { - public: - virtual QT3DSI32 CreateAnimationTrack(element::SElement &inElement, QT3DSU32 inPropertyName, - bool inDynamic) = 0; - virtual void AddKey(QT3DSF32 inTime, QT3DSF32 inValue, QT3DSF32 inC1Time, QT3DSF32 inC1Value, - QT3DSF32 inC2Time, QT3DSF32 inC2Value) = 0; - virtual void Update() = 0; - virtual void SetActive(QT3DSI32 inTrackId, bool inActive) = 0; - virtual void UpdateDynamicKey(QT3DSI32 inTrackId) = 0; - - static IAnimationSystem &CreateAnimationSystem(NVFoundationBase &inFoundation); - }; -} -} - -#endif |