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diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
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+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderGraphObjectTypes.h b/src/Runtime/ogl-runtime/src/runtimerender/Qt3DSRenderGraphObjectTypes.h
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-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#pragma once
-#ifndef QT3DS_RENDER_GRAPH_OBJECT_TYPES_H
-#define QT3DS_RENDER_GRAPH_OBJECT_TYPES_H
-#include "Qt3DSRender.h"
-#include "foundation/Qt3DSAssert.h"
-
-namespace qt3ds {
-namespace render {
-
-// If you need a generic switch statement, then these macros will ensure
-// you get all the types the first time.
-#define QT3DS_RENDER_ITERATE_GRAPH_OBJECT_TYPES \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(Presentation) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(Scene) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(Node) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(Layer) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(Light) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(Camera) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(Model) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(DefaultMaterial) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(Image) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(Text) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(Effect) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(RenderPlugin) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(CustomMaterial) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(ReferencedMaterial) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(Path) \
- QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(PathSubPath)
-
- struct GraphObjectTypes
- {
- enum Enum {
- Unknown = 0,
- Presentation,
- Scene,
- Node,
- Layer,
- Light,
- Camera,
- Model,
- DefaultMaterial,
- Image,
- Text,
- Effect,
- CustomMaterial,
- RenderPlugin,
- ReferencedMaterial,
- Path,
- PathSubPath,
- Lightmaps,
- LastKnownGraphObjectType,
- };
-
- static bool IsMaterialType(Enum type)
- {
- switch (type) {
- case ReferencedMaterial:
- case CustomMaterial:
- case DefaultMaterial:
- return true;
- default:
- return false;
- }
- }
-
- static bool IsLightmapType(Enum type)
- {
- switch (type) {
- case Lightmaps:
- case DefaultMaterial:
- return true;
- default:
- return false;
- }
- }
-
- static bool IsNodeType(Enum type)
- {
- switch (type) {
- case Node:
- case Layer:
- case Light:
- case Camera:
- case Model:
- case Text:
- case Path:
- return true;
-
- default:
- break;
- }
- return false;
- }
-
- static bool IsRenderableType(Enum type)
- {
- switch (type) {
- case Model:
- case Text:
- case Path:
- return true;
- default:
- break;
- }
- return false;
- }
-
- static bool IsLightCameraType(Enum type)
- {
- switch (type) {
- case Camera:
- case Light:
- return true;
- default:
- break;
- }
- return false;
- }
- static const char *GetObjectTypeName(Enum inType)
- {
- switch (inType) {
-#define QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE(type) \
- case type: \
- return #type;
- QT3DS_RENDER_ITERATE_GRAPH_OBJECT_TYPES
-#undef QT3DS_RENDER_HANDL_GRAPH_OBJECT_TYPE
- default:
- break;
- }
- QT3DS_ASSERT(false);
- return "";
- }
- };
-}
-}
-
-#endif