summaryrefslogtreecommitdiffstats
path: root/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLayer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLayer.cpp')
m---------src/Runtime/ogl-runtime0
-rw-r--r--src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLayer.cpp105
2 files changed, 0 insertions, 105 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime
new file mode 160000
+Subproject 2025912174c4cf99270b7439ec3b021e1d089ae
diff --git a/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLayer.cpp b/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLayer.cpp
deleted file mode 100644
index 36a826cb..00000000
--- a/src/Runtime/ogl-runtime/src/runtimerender/graphobjects/Qt3DSRenderLayer.cpp
+++ /dev/null
@@ -1,105 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2008-2012 NVIDIA Corporation.
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of Qt 3D Studio.
-**
-** $QT_BEGIN_LICENSE:GPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3 or (at your option) any later version
-** approved by the KDE Free Qt Foundation. The licenses are as published by
-** the Free Software Foundation and appearing in the file LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "Qt3DSRenderLayer.h"
-#include "Qt3DSRenderEffect.h"
-
-using namespace qt3ds::render;
-
-SLayer::SLayer()
- : SNode(GraphObjectTypes::Layer)
- , m_Scene(NULL)
- , m_FirstEffect(NULL)
- , m_RenderPlugin(NULL)
- , m_ProgressiveAAMode(AAModeValues::NoAA)
- , m_MultisampleAAMode(AAModeValues::NoAA)
- , m_Background(LayerBackground::Transparent)
- , m_ClearColor(0.0f)
- , m_BlendType(LayerBlendTypes::Normal)
- , m_HorizontalFieldValues(HorizontalFieldValues::LeftWidth)
- , m_Left(0)
- , m_LeftUnits(LayerUnitTypes::Percent)
- , m_Width(100.0f)
- , m_WidthUnits(LayerUnitTypes::Percent)
- , m_Right(0)
- , m_RightUnits(LayerUnitTypes::Percent)
- , m_VerticalFieldValues(VerticalFieldValues::TopHeight)
- , m_Top(0)
- , m_TopUnits(LayerUnitTypes::Percent)
- , m_Height(100.0f)
- , m_HeightUnits(LayerUnitTypes::Percent)
- , m_Bottom(0)
- , m_BottomUnits(LayerUnitTypes::Percent)
- , m_AoStrength(0)
- , m_AoDistance(5.0f)
- , m_AoSoftness(50.0f)
- , m_AoBias(0)
- , m_AoSamplerate(2)
- , m_AoDither(false)
- , m_ShadowStrength(0)
- , m_ShadowDist(10)
- , m_ShadowSoftness(100.0f)
- , m_ShadowBias(0)
- , m_LightProbe(NULL)
- , m_ProbeBright(100.0f)
- , m_FastIbl(false)
- , m_ProbeHorizon(-1.0f)
- , m_ProbeFov(180.0f)
- , m_LightProbe2(NULL)
- , m_Probe2Fade(1.0f)
- , m_Probe2Window(1.0f)
- , m_Probe2Pos(0.5f)
- , m_TemporalAAEnabled(false)
-{
- m_Flags.SetLayerRenderToTarget(true);
- m_Flags.SetLayerEnableDepthTest(true);
- m_Flags.SetLayerEnableDepthPrepass(true);
-}
-
-void SLayer::AddEffect(SEffect &inEffect)
-{
- // Effects need to be rendered in reverse order as described in the file.
- inEffect.m_NextEffect = m_FirstEffect;
- m_FirstEffect = &inEffect;
- inEffect.m_Layer = this;
-}
-
-SEffect *SLayer::GetLastEffect()
-{
- if (m_FirstEffect) {
- SEffect *theEffect = m_FirstEffect;
- // Empty loop intentional
- for (; theEffect->m_NextEffect; theEffect = theEffect->m_NextEffect) {
- }
- QT3DS_ASSERT(theEffect->m_NextEffect == NULL);
- return theEffect;
- }
- return NULL;
-}