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Diffstat (limited to 'src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderBufferManager.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderBufferManager.h | 119 |
2 files changed, 0 insertions, 119 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderBufferManager.h b/src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderBufferManager.h deleted file mode 100644 index 070ab675..00000000 --- a/src/Runtime/ogl-runtime/src/runtimerender/resourcemanager/Qt3DSRenderBufferManager.h +++ /dev/null @@ -1,119 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2008-2012 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ -#pragma once -#ifndef QT3DS_RENDER_BUFFER_MANAGER_H -#define QT3DS_RENDER_BUFFER_MANAGER_H -#include "Qt3DSRender.h" -#include "EASTL/utility.h" //pair -#include "foundation/Qt3DSRefCounted.h" -#include "foundation/StringTable.h" -#include "Qt3DSRenderImageTextureData.h" -#include "foundation/Qt3DSBounds3.h" - -namespace qt3dsimp { - struct Mesh; -} - -namespace qt3ds { -namespace render { - - class IBufferManager : public NVRefCounted - { - protected: - virtual ~IBufferManager() {} - - public: - // Path manipulation used to get the final path form a base path plus relative extension - virtual CRegisteredString CombineBaseAndRelative(const char8_t *inBase, - const char8_t *inRelative) = 0; - virtual void SetImageHasTransparency(CRegisteredString inSourcePath, - bool inHasTransparency) = 0; - virtual bool GetImageHasTransparency(CRegisteredString inSourcePath) const = 0; - virtual void SetImageTransparencyToFalseIfNotSet(CRegisteredString inSourcePath) = 0; - virtual void SetInvertImageUVCoords(CRegisteredString inSourcePath, - bool inShouldInvertCoords) = 0; - - // Returns true if this image has been loaded into memory - // This call is threadsafe. Nothing else on this object is guaranteed to be. - virtual bool IsImageLoaded(CRegisteredString inSourcePath) = 0; - - // Alias one image path with another image path. Optionally this object will ignore the - // call if - // the source path is already loaded. Aliasing is currently used to allow a default image - // to be shown - // in place of an image that is loading offline. - // Returns true if the image was aliased, false otherwise. - virtual bool AliasImagePath(CRegisteredString inSourcePath, CRegisteredString inAliasPath, - bool inIgnoreIfLoaded) = 0; - virtual void UnaliasImagePath(CRegisteredString inSourcePath) = 0; - - // Returns the given source path unless the source path is aliased; in which case returns - // the aliased path. - virtual CRegisteredString GetImagePath(CRegisteredString inSourcePath) = 0; - // Returns a texture and a boolean indicating if this texture has transparency in it or not. - // Can't name this LoadImage because that gets mangled by windows to LoadImageA (uggh) - // In some cases we need to only scan particular images for transparency. - virtual SImageTextureData LoadRenderImage(CRegisteredString inImagePath, - SLoadedTexture &inTexture, - bool inForceScanForTransparency = false, - bool inBsdfMipmaps = false) = 0; - virtual SImageTextureData LoadRenderImage(CRegisteredString inSourcePath, - bool inForceScanForTransparency = false, - bool inBsdfMipmaps = false) = 0; - - virtual ReloadableTexturePtr CreateReloadableImage(CRegisteredString inSourcePath, - bool inForceScanForTransparency = false, - bool inBsdfMipmaps = false) = 0; - virtual void enableReloadableResources(bool enable) = 0; - virtual bool isReloadableResourcesEnabled() const = 0; - - virtual void loadSet(const QSet<QString> &imageSet) = 0; - virtual void unloadSet(const QSet<QString> &imageSet) = 0; - - virtual void loadCustomMesh(const QString &name, qt3dsimp::Mesh *mesh) = 0; - virtual SRenderMesh *LoadMesh(CRegisteredString inSourcePath) = 0; - - virtual SRenderMesh *CreateMesh(const char *inSourcePath, QT3DSU8 *inVertData, - QT3DSU32 inNumVerts, QT3DSU32 inVertStride, QT3DSU32 *inIndexData, - QT3DSU32 inIndexCount, qt3ds::NVBounds3 inBounds) = 0; - - // Remove *all* buffers from the buffer manager; - virtual void Clear() = 0; - virtual void InvalidateBuffer(CRegisteredString inSourcePath) = 0; - virtual IStringTable &GetStringTable() = 0; - - static IBufferManager &Create(NVRenderContext &inRenderContext, IStringTable &inStrTable, - IInputStreamFactory &inInputStreamFactory, - IPerfTimer &inTimer); - }; -} -} - -#endif |