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Diffstat (limited to 'src/Runtime/ogl-runtime/src/system/Qt3DSMemoryManager.h')
m--------- | src/Runtime/ogl-runtime | 0 | ||||
-rw-r--r-- | src/Runtime/ogl-runtime/src/system/Qt3DSMemoryManager.h | 133 |
2 files changed, 0 insertions, 133 deletions
diff --git a/src/Runtime/ogl-runtime b/src/Runtime/ogl-runtime new file mode 160000 +Subproject 2025912174c4cf99270b7439ec3b021e1d089ae diff --git a/src/Runtime/ogl-runtime/src/system/Qt3DSMemoryManager.h b/src/Runtime/ogl-runtime/src/system/Qt3DSMemoryManager.h deleted file mode 100644 index fa54fce7..00000000 --- a/src/Runtime/ogl-runtime/src/system/Qt3DSMemoryManager.h +++ /dev/null @@ -1,133 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 1993-2009 NVIDIA Corporation. -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of Qt 3D Studio. -** -** $QT_BEGIN_LICENSE:GPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3 or (at your option) any later version -** approved by the KDE Free Qt Foundation. The licenses are as published by -** the Free Software Foundation and appearing in the file LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#pragma once - -//============================================================================== -// Includes -//============================================================================== -#include "Qt3DSMemoryPool.h" -#include "Qt3DSMemoryProbe.h" -#include "Qt3DSMemoryTracker.h" - -//============================================================================== -// Namespace -//============================================================================== -namespace Q3DStudio { - -//============================================================================== -// Forwards -//============================================================================== -class CMemoryTracker; - -//============================================================================== -/** - * Allocation switch-board forwarding requests to pools. - * - * This is a memory pool hub acting as a complete heap replacement. The number - * of pools is hardcoded in Q3DStudio_MEMORY_POOLCOUNT but can be changed with a - * recompile. The main manager is created in AKMemory and is preconfigured to - * be generous with memory. Tune these values to match your title since - * unused chunks are wasteful. - * - * @note A pool manager survives fine even when not initialized. In this state - * it simply forwards each request to the CMemoryHeap. This setup is intentional - * to enable the default manager to survive long enough to allow future runtime - * initialization based on complexity of the level or presentation being loaded. - */ -class CMemoryManager -{ - //============================================================================== - // Structs - //============================================================================== -public: - /// External pool usage information - struct SPoolData - { - CMemoryProbe - m_Aligned; ///< Exact sum of memory use (28byte struct in 32byte pool is still 28 here) - CMemoryProbe m_Overflow; ///< Failed memory allocation because the pool was full - }; - - //============================================================================== - // Fields - //============================================================================== -protected: - CHAR m_Name[32]; ///< Manager identifier for statistics - CMemoryPool m_Pool[Q3DStudio_MEMORY_POOLCOUNT]; ///< Actual pool memory objects - SPoolData m_ManagerData; ///< Track allocations forwarded to heap because they were too large - -#if Q3DStudio_MEMORY_POOLTRACKING - SPoolData - m_PoolData[Q3DStudio_MEMORY_POOLCOUNT]; ///< Trace pools of different sizes with their usage - CMemoryProbe::SValue - m_Histogram[512]; ///< Allocation histogram if active using Q3DStudio_MEMORY_HEAPTRACKING -#endif // Q3DStudio_MEMORY_POOLTRACKING - -#if Q3DStudio_MEMORY_LINETRACKING - CMemoryTracker - m_LineTracker; ///< Line allocation tracker if active using Q3DStudio_MEMORY_LINETRACKING -#endif // Q3DStudio_MEMORY_LINETRACKING - - //============================================================================== - // Methods - //============================================================================== -public: // Construction - CMemoryManager(); - CMemoryManager(const CHAR *inName, const INT32 inChunkSize[Q3DStudio_MEMORY_POOLCOUNT], - const INT32 inChunkCount[Q3DStudio_MEMORY_POOLCOUNT]); - ~CMemoryManager(); - -public: // Initialization - void Initialize(const CHAR *inName, const INT32 inChunkSize[Q3DStudio_MEMORY_POOLCOUNT], - const INT32 inChunkCount[Q3DStudio_MEMORY_POOLCOUNT]); - void Release(); - -public: // Allocation and Deallocation - void *Allocate(INT32 inSize, const CHAR *inType, const CHAR *inFile, const INT32 inLine); - void Free(void *inOldPointer, INT32 inSize); - void *Reallocate(void *inOldPointer, const INT32 inOldSize, const INT32 inNewSize, - const CHAR *inNewType, const CHAR *inFile, const INT32 inLine); - -protected: // Implementation - INT32 FetchPoolIndex(const void *inPointer); - -public: // Statistics - void Reset(); - const CHAR *GetName(); - CMemoryPool &GetPool(const INT32 inPoolIndex); - SPoolData *GetPoolData(const INT32 inPoolIndex); - SPoolData &GetManagerData(); - CMemoryProbe GetProbe(); - CMemoryTracker *GetLineTracker(); - const CMemoryProbe::SValue *GetHistogram(); -}; - -} // namespace Q3DStudio |