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-rw-r--r--src/Runtime/res/DataModelMetadata/en-us/MetaData.xml105
1 files changed, 54 insertions, 51 deletions
diff --git a/src/Runtime/res/DataModelMetadata/en-us/MetaData.xml b/src/Runtime/res/DataModelMetadata/en-us/MetaData.xml
index 992b9164..b376d272 100644
--- a/src/Runtime/res/DataModelMetadata/en-us/MetaData.xml
+++ b/src/Runtime/res/DataModelMetadata/en-us/MetaData.xml
@@ -84,118 +84,121 @@
<Property name="subpresentation" formalName="Sub-Presentation" description="Presentation or QML stream\nto use instead of the image" type="Renderable" />
</Image>
<Layer>
- <Property name="name" formalName="Name" description="Object name" type="String" default="Layer" hidden="False" />
- <Property name="eyeball" formalName="Visible" description="Item visibility" type="Boolean" default="True" hidden="False" controllable="True" />
- <Property name="disabledepthtest" formalName="Disable Depth Test" description="Optimize render speed for layers with\nmostly transparent objects?" type="Boolean" animatable="False"/>
- <Property name="disabledepthprepass" formalName="Disable Depth Prepass" description="Optimize render speed for layers\nwith low depth complexity" type="Boolean" animatable="False"/>
- <Property name="progressiveaa" formalName="Progressive AA" description="Improves the visual quality when no\nitems are moving" list="None:2x:4x:8x" default="None" />
- <Property name="multisampleaa" formalName="Multisample AA" description="Improves geometry quality, e.g.\nsilhouettes." list="None:2x:4x:SSAA" default="None" />
- <Property name="temporalaa" formalName="Temporal AA" description="Improve overall quality using camera\njittering and frame blending?" type="Boolean" default="False"/>
- <Property name="background" formalName="Layer Background" description="The color to use for the layer\neach frame" list="Transparent:SolidColor:Unspecified" default="Transparent" />
- <Property name="backgroundcolor" formalName="Background Color" description="The background color for the layer" type="Color" animatable="False">
+ <!-- Basic Properties -->
+ <Property name="name" formalName="Name" description="Object name" type="String" default="Layer" hidden="False" category="Basic Properties" />
+ <Property name="eyeball" formalName="Visible" description="Item visibility" type="Boolean" default="True" hidden="False" controllable="True" category="Basic Properties" />
+ <Property name="background" formalName="Layer Background" description="The color to use for the layer\neach frame" list="Transparent:SolidColor:Unspecified" default="Transparent" category="Basic Properties" />
+ <Property name="backgroundcolor" formalName="Background Color" description="The background color for the layer" type="Color" animatable="False" category="Basic Properties">
<ShowIfEqual property="background" value="SolidColor"/>
</Property>
- <Property name="blendtype" formalName="Blend Mode" list="Normal:Screen:Multiply:Add:Subtract:*Overlay:*ColorBurn:*ColorDodge" default="Normal" description="Mode of blending between this layer\nand layers below. Modes marked with\n* are available only with HW supporting\nadvanced blending modes." />
- <Property name="horzfields" formalName="Horizontal Fields" description="Properties to use to control the\nhorizontal size and placement" list="Left/Width:Left/Right:Width/Right" default="Left/Width" />
- <Property name="left" formalName="Left" description="Distance between presentation and\nlayer left edges">
+ <Property name="blendtype" formalName="Blend Mode" list="Normal:Screen:Multiply:Add:Subtract:*Overlay:*ColorBurn:*ColorDodge" default="Normal" description="Mode of blending between this layer\nand layers below. Modes marked with\n* are available only with HW supporting\nadvanced blending modes." category="Basic Properties" />
+ <Property name="sourcepath" formalName="Sub-Presentation" description="Presentation or QML stream to\nrender for this layer" type="Renderable" controllable="True" category="Basic Properties" />
+
+ <!-- Antialiasing -->
+ <Property name="progressiveaa" formalName="Progressive AA" description="Improves the visual quality when no\nitems are moving" list="None:2x:4x:8x" default="None" category="Antialiasing" />
+ <Property name="multisampleaa" formalName="Multisample AA" description="Improves geometry quality, e.g.\nsilhouettes." list="None:2x:4x:SSAA" default="None" category="Antialiasing" />
+ <Property name="temporalaa" formalName="Temporal AA" description="Improve overall quality using camera\njittering and frame blending?" type="Boolean" default="False" category="Antialiasing" />
+
+ <!-- Size -->
+ <Property name="horzfields" formalName="Horizontal Fields" description="Properties to use to control the\nhorizontal size and placement" list="Left/Width:Left/Right:Width/Right" default="Left/Width" category="Size" />
+ <Property name="left" formalName="Left" description="Distance between presentation and\nlayer left edges" category="Size">
<ShowIfEqual property="horzfields" value="Left/Width"/>
<ShowIfEqual property="horzfields" value="Left/Right"/>
</Property>
- <Property name="leftunits" formalName="Left Units" description="Left distance is percent of overall\nwidth or absolute pixels" list="percent:pixels" default="percent">
+ <Property name="leftunits" formalName="Left Units" description="Left distance is percent of overall\nwidth or absolute pixels" list="percent:pixels" default="percent" category="Size">
<ShowIfEqual property="horzfields" value="Left/Width"/>
<ShowIfEqual property="horzfields" value="Left/Right"/>
</Property>
- <Property name="width" formalName="Width" description="Overall layer width" default="100">
+ <Property name="width" formalName="Width" description="Overall layer width" default="100" category="Size">
<ShowIfEqual property="horzfields" value="Left/Width"/>
<ShowIfEqual property="horzfields" value="Width/Right"/>
</Property>
- <Property name="widthunits" formalName="Width Units" description="Width is percent of overall width\nor absolute pixels" list="percent:pixels" default="percent">
+ <Property name="widthunits" formalName="Width Units" description="Width is percent of overall width\nor absolute pixels" list="percent:pixels" default="percent" category="Size">
<ShowIfEqual property="horzfields" value="Left/Width"/>
<ShowIfEqual property="horzfields" value="Width/Right"/>
</Property>
- <Property name="right" formalName="Right" description="Distance between presentation and layer\nright edges">
+ <Property name="right" formalName="Right" description="Distance between presentation and layer\nright edges" category="Size">
<ShowIfEqual property="horzfields" value="Left/Right"/>
<ShowIfEqual property="horzfields" value="Width/Right"/>
</Property>
- <Property name="rightunits" formalName="Right Units" description="Right distance is percent of overall\nwidth or absolute pixels" list="percent:pixels" default="percent">
+ <Property name="rightunits" formalName="Right Units" description="Right distance is percent of overall\nwidth or absolute pixels" list="percent:pixels" default="percent" category="Size">
<ShowIfEqual property="horzfields" value="Left/Right"/>
<ShowIfEqual property="horzfields" value="Width/Right"/>
</Property>
- <Property name="vertfields" formalName="Vertical Fields" description="Properties to use to control the\nvertical size and placement" list="Top/Height:Top/Bottom:Height/Bottom" default="Top/Height" />
- <Property name="top" formalName="Top" description="Distance between presentation and layer\ntop edges.">
+ <Property name="vertfields" formalName="Vertical Fields" description="Properties to use to control the\nvertical size and placement" list="Top/Height:Top/Bottom:Height/Bottom" default="Top/Height" category="Size" />
+ <Property name="top" formalName="Top" description="Distance between presentation and layer\ntop edges." category="Size">
<ShowIfEqual property="vertfields" value="Top/Height"/>
<ShowIfEqual property="vertfields" value="Top/Bottom"/>
</Property>
- <Property name="topunits" formalName="Top Units" description="Top distance is percent of overall\nheight or absolute pixels" list="percent:pixels" default="percent">
+ <Property name="topunits" formalName="Top Units" description="Top distance is percent of overall\nheight or absolute pixels" list="percent:pixels" default="percent" category="Size">
<ShowIfEqual property="vertfields" value="Top/Height"/>
<ShowIfEqual property="vertfields" value="Top/Bottom"/>
</Property>
- <Property name="height" formalName="Height" description="Overall layer height." default="100">
+ <Property name="height" formalName="Height" description="Overall layer height." default="100" category="Size">
<ShowIfEqual property="vertfields" value="Top/Height"/>
<ShowIfEqual property="vertfields" value="Height/Bottom"/>
</Property>
- <Property name="heightunits" formalName="Height Units" description="Height is percent of overall height\nor absolute pixels" list="percent:pixels" default="percent">
+ <Property name="heightunits" formalName="Height Units" description="Height is percent of overall height\nor absolute pixels" list="percent:pixels" default="percent" category="Size">
<ShowIfEqual property="vertfields" value="Top/Height"/>
<ShowIfEqual property="vertfields" value="Height/Bottom"/>
</Property>
- <Property name="bottom" formalName="Bottom" description="Distance between presentation and layer\nbottom edges">
+ <Property name="bottom" formalName="Bottom" description="Distance between presentation and layer\nbottom edges" category="Size">
<ShowIfEqual property="vertfields" value="Top/Bottom"/>
<ShowIfEqual property="vertfields" value="Height/Bottom"/>
</Property>
- <Property name="bottomunits" formalName="Bottom Units" description="Bottom distance is percent of overall\nheight or absolute pixels" list="percent:pixels" default="percent">
+ <Property name="bottomunits" formalName="Bottom Units" description="Bottom distance is percent of overall\nheight or absolute pixels" list="percent:pixels" default="percent" category="Size">
<ShowIfEqual property="vertfields" value="Top/Bottom"/>
<ShowIfEqual property="vertfields" value="Height/Bottom"/>
</Property>
- <Property name="sourcepath" formalName="Sub-Presentation" description="Presentation or QML stream to\nrender for this layer" type="Renderable" controllable="True" />
- <!-- Restating the node properties so they appear at the bottom of the list because they won't be used quite as much -->
- <!--CN - removing properties that may force the layer to render offscreen. We aren't ready to support this feature-->
- <Property name="position" formalName="Position" description="Position" type="Vector" hidden="True"/>
- <Property name="rotation" formalName="Rotation" description="Rotation" type="Rotation" hidden="True" />
- <Property name="scale" formalName="Scale" description="Scale" type="Vector" default="1 1 1" hidden="True" />
- <Property name="pivot" formalName="Pivot" description="Pivot" type="Vector" hidden="True" />
- <Property name="opacity" formalName="Opacity" min="0" max="100" default="100" hidden="True" />
- <Property name="aostrength" formalName="Ambient Occlusion" description="Amount of ambient occlusion shading\nto apply" min="0" max="100" default="0">
+ <!-- Ambient Occlusion -->
+ <Property name="aostrength" formalName="Ambient Occlusion" description="Amount of ambient occlusion shading\nto apply" min="0" max="100" default="0" category="Ambient Occlusion" >
<ShowIfEqual property="sourcepath" value=""/>
</Property>
- <Property name="aodistance" formalName="AO Distance" description="Size of the ambient occlusion shading" default="5">
+ <Property name="aodistance" formalName="AO Distance" description="Size of the ambient occlusion shading" default="5" category="Ambient Occlusion">
<ShowIfEqual property="sourcepath" value=""/>
</Property>
- <Property name="aosoftness" formalName="AO Softness" description="Magnitude of the blurring used to\nsoften shading" min="0" max="50" default="50">
+ <Property name="aosoftness" formalName="AO Softness" description="Magnitude of the blurring used to\nsoften shading" min="0" max="50" default="50" category="Ambient Occlusion">
<ShowIfEqual property="sourcepath" value=""/>
</Property>
- <Property name="aobias" formalName="AO Threshold" description="Remove AO from flat surfaces to\nprevent artifacts" default="0">
+ <Property name="aobias" formalName="AO Threshold" description="Remove AO from flat surfaces to\nprevent artifacts" default="0" category="Ambient Occlusion">
<ShowIfEqual property="sourcepath" value=""/>
</Property>
- <Property name="aosamplerate" formalName="AO Sampling Rate" description="Quality of AO sampling" type="Long" default="2" min="2" max="4">
+ <Property name="aosamplerate" formalName="AO Sampling Rate" description="Quality of AO sampling" type="Long" default="2" min="2" max="4" category="Ambient Occlusion">
<ShowIfEqual property="sourcepath" value=""/>
</Property>
- <Property name="aodither" formalName="AO Detail" description="Use close-range detail AO" type="Boolean" default="True">
+ <Property name="aodither" formalName="AO Detail" description="Use close-range detail AO" type="Boolean" default="True" category="Ambient Occlusion">
<ShowIfEqual property="sourcepath" value=""/>
</Property>
- <Property name="shadowstrength" formalName="Shadow Strength" description="Amount of shadowing to apply" min="0" max="100" default="0" hidden="True">
+ <!-- Shadow -->
+ <Property name="shadowstrength" formalName="Shadow Strength" description="Amount of shadowing to apply" min="0" max="100" default="0" hidden="True" category="Shadow">
<ShowIfEqual property="sourcepath" value=""/>
</Property>
- <Property name="shadowdist" formalName="Shadow Distance" description="Maximum distance to ray march for\nshadows test" default="10" hidden="True">
+ <Property name="shadowdist" formalName="Shadow Distance" description="Maximum distance to ray march for\nshadows test" default="10" hidden="True" category="Shadow">
<ShowIfEqual property="sourcepath" value=""/>
</Property>
- <Property name="shadowsoftness" formalName="Shadow Softness" description="Amount of softening of the shadow\nedges" min="0" max="100" default="100" hidden="True">
+ <Property name="shadowsoftness" formalName="Shadow Softness" description="Amount of softening of the shadow\nedges" min="0" max="100" default="100" hidden="True" category="Shadow">
<ShowIfEqual property="sourcepath" value=""/>
</Property>
- <Property name="shadowbias" formalName="Shadow Threshold" description="Remove self-shadowing from flat\nsurfaces" default="0" hidden="True">
+ <Property name="shadowbias" formalName="Shadow Threshold" description="Remove self-shadowing from flat\nsurfaces" default="0" hidden="True" category="Shadow">
<ShowIfEqual property="sourcepath" value=""/>
</Property>
- <Property name="lightprobe" formalName="Light Probe" description="Image used for image-based lighting\nand reflections" type="Image" />
- <Property name="probebright" formalName="IBL Brightness" description="Amount of light emitted by the light\nprobe." default="100" />
- <Property name="fastibl" formalName="Fast IBL" description="Use a faster approximation to\nimage-based lighting" type="Boolean" default="True" hidden="True" />
- <Property name="probehorizon" formalName="IBL Horizon Cutoff" description="Upper limit for horizon darkening\nof the light probe" min="-1" max="-0.001" default="-1" />
- <Property name="probefov" formalName="IBL FOV Angle" description="Image source FOV for the case of using\na camera-source as the IBL probe" min="1.0" max="180" default="180" />
- <Property name="lightprobe2" formalName="Secondary Light Probe" description="Image to blend over the primary light\nprobe" type="Image" />
- <Property name="probe2fade" formalName="Probe Crossfade" description="Blend amount between the primary and\nseconary probes" min="0.0" max="1.0" default="1.0" />
- <Property name="probe2window" formalName="Secondary Probe Window" description="Texture-U window size used for the\nmoving window (for scrolling textures)" min="0.01" max="1.0" default="1.0" hidden="True" />
- <Property name="probe2pos" formalName="Secondary Probe Offset" description="Texture-U window offset used for the\nmoving window" default="0.5" hidden="True" />
+ <!-- Light Probe -->
+ <Property name="lightprobe" formalName="Light Probe" description="Image used for image-based lighting\nand reflections" type="Image" category="Light Probe" />
+ <Property name="probebright" formalName="IBL Brightness" description="Amount of light emitted by the light\nprobe." default="100" category="Light Probe" />
+ <Property name="fastibl" formalName="Fast IBL" description="Use a faster approximation to\nimage-based lighting" type="Boolean" default="True" hidden="True" category="Light Probe" />
+ <Property name="probehorizon" formalName="IBL Horizon Cutoff" description="Upper limit for horizon darkening\nof the light probe" min="-1" max="-0.001" default="-1" category="Light Probe" />
+ <Property name="probefov" formalName="IBL FOV Angle" description="Image source FOV for the case of using\na camera-source as the IBL probe" min="1.0" max="180" default="180" category="Light Probe" />
+ <Property name="lightprobe2" formalName="Secondary Light Probe" description="Image to blend over the primary light\nprobe" type="Image" category="Light Probe" />
+ <Property name="probe2fade" formalName="Probe Crossfade" description="Blend amount between the primary and\nseconary probes" min="0.0" max="1.0" default="1.0" category="Light Probe" />
+ <Property name="probe2window" formalName="Secondary Probe Window" description="Texture-U window size used for the\nmoving window (for scrolling textures)" min="0.01" max="1.0" default="1.0" hidden="True" category="Light Probe" />
+ <Property name="probe2pos" formalName="Secondary Probe Offset" description="Texture-U window offset used for the\nmoving window" default="0.5" hidden="True" category="Light Probe" />
+
+ <!-- Advanced -->
+ <Property name="disabledepthtest" formalName="Disable Depth Test" description="Optimize render speed for layers with\nmostly transparent objects?" type="Boolean" animatable="False" category="Advanced" />
+ <Property name="disabledepthprepass" formalName="Disable Depth Prepass" description="Optimize render speed for layers\nwith low depth complexity" type="Boolean" animatable="False" category="Advanced" />
</Layer>
<Light>
<Property name="name" formalName="Name" description="Object name" type="String" default="Light" hidden="False" />