Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Fix lighting with custom material and shadows | Määttä Antti | 2018-06-01 | 2 | -4/+14 |
* | Remove assert when too few attributes in the mesh | Jere Tuliniemi | 2018-05-17 | 1 | -2/+4 |
* | Fix silent crashes with unsupported effects | Tomi Korpipaa | 2018-05-03 | 1 | -49/+48 |
* | Silence build warnings | Määttä Antti | 2018-03-06 | 1 | -3/+16 |
* | Handle boolean shader properties properly | Kaj Grönholm | 2018-03-02 | 2 | -2/+16 |
* | Add support for DXT decompression on GPU on Intel | Adam Treat | 2018-02-02 | 2 | -2/+4 |
* | Enable es2 renderer extensions for angle | Määttä Antti | 2018-02-02 | 2 | -5/+5 |
* | Use the OES extension for depth stencil support | Adam Treat | 2017-12-13 | 1 | -1/+1 |
* | Fix macOS crash with 2x and 4x multisampling | Tomi Korpipaa | 2017-11-29 | 1 | -0/+8 |
* | Fix incorrect rendering results on Pixel C | Määttä Antti | 2017-11-06 | 3 | -6/+10 |
* | Rename the rest of the UIC to Qt3DS | Määttä Antti | 2017-10-24 | 3 | -11/+11 |
* | Add GLES2 backend to runtime | Määttä Antti | 2017-10-20 | 6 | -34/+1019 |
* | Initial import | Oswald Buddenhagen | 2017-10-06 | 5 | -0/+3994 |