/**************************************************************************** ** ** Copyright (C) 2016 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef INCLUDED_RELATIVEPATHTOOLS_H #define INCLUDED_RELATIVEPATHTOOLS_H 1 #pragma once #include "Qt3DSDMDataTypes.h" #include "Qt3DSDMHandles.h" #include "Qt3DSString.h" class CAsset; class CStackTokenizer; class IObjectReferenceHelper; class CDoc; class CRelativePathTools { //============================================================================== // Enumeration //============================================================================== public: enum EPathType { EPATHTYPE_GUID = 0, EPATHTYPE_RELATIVE, }; //============================================================================== // Static Methods //============================================================================== public: static bool IsGUID(const qt3dsdm::SObjectRefType &inObjectRefValue); static bool IsRelativePath(const qt3dsdm::SObjectRefType &inObjectRefValue); static EPathType GetPathType(const qt3dsdm::SObjectRefType &inObjectRefValue); static Q3DStudio::CString BuildReferenceString(const qt3dsdm::Qt3DSDMInstanceHandle inInstance, const qt3dsdm::Qt3DSDMInstanceHandle inRootInstance, EPathType inPathType, CDoc *inDoc); static Q3DStudio::CString BuildAbsoluteReferenceString(const qt3dsdm::Qt3DSDMInstanceHandle inInstance, CDoc *inDoc); static Q3DStudio::CString BuildRelativeReferenceString(const qt3dsdm::Qt3DSDMInstanceHandle inInstance, const qt3dsdm::Qt3DSDMInstanceHandle inRootInstance, CDoc *inDoc); static qt3dsdm::Qt3DSDMInstanceHandle FindAssetInstanceByObjectPath(CDoc *inDoc, const qt3dsdm::Qt3DSDMInstanceHandle &inRootInstance, const Q3DStudio::CString &inString, EPathType &outPathType, bool &outIsResolved, const IObjectReferenceHelper *inHelper = NULL); static qt3dsdm::SObjectRefType CreateAssetRefValue(const qt3dsdm::Qt3DSDMInstanceHandle inInstance, const qt3dsdm::Qt3DSDMInstanceHandle inRootInstance, EPathType inPathType, CDoc *inDoc); protected: static qt3dsdm::Qt3DSDMInstanceHandle DoFindAssetInstanceByObjectPath(CDoc *inDoc, const qt3dsdm::Qt3DSDMInstanceHandle &inRootInstance, const qt3dsdm::Qt3DSDMInstanceHandle inTimeParentInstance, qt3dsdm::Qt3DSDMSlideHandle inSlide, CStackTokenizer &ioTokenizer, bool &outIsResolved, const IObjectReferenceHelper *inHelper); static Q3DStudio::CString LookupObjectName(const qt3dsdm::Qt3DSDMInstanceHandle inInstance, CDoc *inDoc); }; #endif // INCLUDED_RELATIVEPATHTOOLS_H