/**************************************************************************** ** ** Copyright (C) 2008 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "Qt3DSCommonPrecompile.h" #include "MaterialTimelineItemBinding.h" #include "TimelineTranslationManager.h" #include "ImageTimelineItemBinding.h" #include "EmptyTimelineTimebar.h" // Data model specific #include "IDoc.h" #include "ClientDataModelBridge.h" #include "DropSource.h" #include "Qt3DSDMHandles.h" #include "Qt3DSDMStudioSystem.h" #include "Qt3DSDMMetaData.h" #include "Qt3DSDMDataCore.h" #include "StudioFullSystem.h" #include "StudioCoreSystem.h" using namespace qt3dsdm; CMaterialTimelineItemBinding::CMaterialTimelineItemBinding(CTimelineTranslationManager *inMgr, Qt3DSDMInstanceHandle inDataHandle) : Qt3DSDMTimelineItemBinding(inMgr, inDataHandle) { qt3dsdm::IPropertySystem *thePropertySystem = m_TransMgr->GetStudioSystem()->GetPropertySystem(); TPropertyHandleList theProperties; thePropertySystem->GetAggregateInstanceProperties(inDataHandle, theProperties); size_t thePropertyCount = theProperties.size(); for (size_t thePropertyIndex = 0; thePropertyIndex < thePropertyCount; ++thePropertyIndex) { Qt3DSDMPropertyHandle theProperty = theProperties[thePropertyIndex]; AdditionalMetaDataType::Value theAdditionalMetaDataType = thePropertySystem->GetAdditionalMetaDataType(inDataHandle, theProperty); if (theAdditionalMetaDataType == AdditionalMetaDataType::Image) { TCharStr theName(thePropertySystem->GetName(theProperty)); TCharStr theFormalName(thePropertySystem->GetFormalName(inDataHandle, theProperty)); TNameFormalNamePair thePair = std::make_tuple(theName, theFormalName); m_ImageNameFormalNamePairs.push_back(thePair); } } } CMaterialTimelineItemBinding::~CMaterialTimelineItemBinding() { } ITimelineTimebar *CMaterialTimelineItemBinding::GetTimebar() { // No timebars on materials return new CEmptyTimelineTimebar(); } bool CMaterialTimelineItemBinding::ShowToggleControls() const { // Materials have no toggle controls, by design return false; } bool ImageSlotIsFilled(qt3dsdm::IPropertySystem *inPropertySystem, Qt3DSDMInstanceHandle inInstance, const TCharStr &inStr) { Qt3DSDMPropertyHandle theProperty = inPropertySystem->GetAggregateInstancePropertyByName(inInstance, inStr); SValue theValue; inPropertySystem->GetInstancePropertyValue(inInstance, theProperty, theValue); // Prevent assertion down the path when changing from edited standard material to reference material if (qt3dsdm::GetValueType(theValue) == DataModelDataType::None) return false; SLong4 theLong4 = qt3dsdm::get(theValue); bool theReturn = theLong4.m_Longs[0] != 0 || theLong4.m_Longs[1] != 0 || theLong4.m_Longs[2] != 0 || theLong4.m_Longs[3] != 0; return theReturn; } long CMaterialTimelineItemBinding::GetChildrenCount() { long theReturnCount = 0; if (m_TransMgr->GetStudioSystem()->IsInstance(m_DataHandle)) { qt3dsdm::IPropertySystem *thePropertySystem = m_TransMgr->GetStudioSystem()->GetPropertySystem(); size_t theSlotCount = m_ImageNameFormalNamePairs.size(); for (size_t theSlotIndex = 0; theSlotIndex < theSlotCount; ++theSlotIndex) { if (ImageSlotIsFilled(thePropertySystem, m_DataHandle, std::get<0>(m_ImageNameFormalNamePairs[theSlotIndex]))) { ++theReturnCount; } } } return theReturnCount; } ITimelineItemBinding *CMaterialTimelineItemBinding::GetChild(long inIndex) { qt3dsdm::IPropertySystem *thePropertySystem = m_TransMgr->GetStudioSystem()->GetPropertySystem(); size_t theSlotCursor = 0; size_t theSlotCount = m_ImageNameFormalNamePairs.size(); for (size_t theSlotIndex = 0; theSlotIndex < theSlotCount; ++theSlotIndex) { if (ImageSlotIsFilled(thePropertySystem, m_DataHandle, std::get<0>(m_ImageNameFormalNamePairs[theSlotIndex]))) { inIndex--; if (inIndex < 0) { theSlotCursor = theSlotIndex; break; } } } Qt3DSDMPropertyHandle theImageProperty = thePropertySystem->GetAggregateInstancePropertyByName( m_DataHandle, std::get<0>(m_ImageNameFormalNamePairs[theSlotCursor])); return GetOrCreateImageBinding( theImageProperty, std::get<1>(m_ImageNameFormalNamePairs[theSlotCursor]).wide_str()); } QList CMaterialTimelineItemBinding::GetChildren() { int childCount = GetChildrenCount(); QList retlist; retlist.reserve(childCount); for (int i = 0; i < childCount; ++i) retlist.append(GetChild(i)); return retlist; } void CMaterialTimelineItemBinding::OnAddChild(qt3dsdm::Qt3DSDMInstanceHandle inInstance) { using namespace qt3dsdm; CClientDataModelBridge *theBridge = m_TransMgr->GetStudioSystem()->GetClientDataModelBridge(); // This is handled via the OnPropertyChanged call below if (theBridge->IsImageInstance(inInstance)) return; else Qt3DSDMTimelineItemBinding::OnAddChild(inInstance); } void CMaterialTimelineItemBinding::OnPropertyChanged(Qt3DSDMPropertyHandle inPropertyHandle) { Qt3DSDMTimelineItemBinding::OnPropertyChanged(inPropertyHandle); } void CMaterialTimelineItemBinding::OnPropertyLinked(Qt3DSDMPropertyHandle inPropertyHandle) { Qt3DSDMTimelineItemBinding::OnPropertyLinked(inPropertyHandle); } qt3dsdm::Qt3DSDMInstanceHandle CMaterialTimelineItemBinding::GetImage(qt3dsdm::Qt3DSDMPropertyHandle inPropertyHandle) { qt3dsdm::IPropertySystem *thePropertySystem = m_TransMgr->GetStudioSystem()->GetPropertySystem(); SValue theImageValue; thePropertySystem->GetInstancePropertyValue(m_DataHandle, inPropertyHandle, theImageValue); SLong4 theImageLong4 = qt3dsdm::get(theImageValue); return m_TransMgr->GetStudioSystem()->GetClientDataModelBridge()->GetImageInstanceByGUID( theImageLong4); } ITimelineItemBinding * CMaterialTimelineItemBinding::GetOrCreateImageBinding(qt3dsdm::Qt3DSDMPropertyHandle inPropertyHandle, const wchar_t *inName) { qt3dsdm::Qt3DSDMInstanceHandle theImageInstance = GetImage(inPropertyHandle); ITimelineItemBinding *theImageTimelineRow = m_TransMgr->GetBinding(theImageInstance); if (!theImageTimelineRow) // create { theImageTimelineRow = m_TransMgr->GetOrCreate(theImageInstance); // Set the name, by spec: the nice name. theImageTimelineRow->GetTimelineItem()->SetName(inName); CImageTimelineItemBinding *theImageBinding = dynamic_cast(theImageTimelineRow); if (theImageBinding) theImageBinding->SetPropertyHandle(inPropertyHandle); } return theImageTimelineRow; }