/**************************************************************************** ** ** Copyright (C) 2016 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef INCLUDED_LIST_LAYOUT_H #define INCLUDED_LIST_LAYOUT_H 1 #pragma once #include "Control.h" class CListLayout : public CControl { public: CListLayout(bool inAlignChildrenLength = false); virtual ~CListLayout(); void SetSize(CPt inSize) override; void AddChild(CControl *inChild, CControl *inInsertBefore = nullptr) override; void RemoveChild(CControl *inChild) override; void OnChildSizeChanged(CControl *inControl) override; void RecalcLayout(); #ifdef _DEBUG bool OnMouseDown(CPt inPoint, Qt::KeyboardModifiers inFlags) override; #endif protected: bool m_IsResizing; bool m_AlignChildrenLength; ///< True when all children in this list should align up }; #endif // INCLUDED_LIST_LAYOUT_H