/**************************************************************************** ** ** Copyright (C) 1999-2002 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #pragma once #ifndef __INSPECTABLEBASE_H__ #define __INSPECTABLEBASE_H__ //============================================================================== // Forwards //============================================================================== class CInspectorGroup; #include "Core.h" #include "StudioObjectTypes.h" //============================================================================== /** * Parent class of Inspectable types that will appear in the Inspector Palette. */ class CInspectableBase { protected: CCore *m_Core; ///< public: CInspectableBase(CCore *inCore) : m_Core(inCore) { } virtual ~CInspectableBase() {} // Interface virtual EStudioObjectType GetObjectType() = 0; // virtual std::wstring GetTypeString() const { return L""; } virtual Q3DStudio::CString GetName() = 0; virtual long GetGroupCount() = 0; virtual CInspectorGroup *GetGroup(long inIndex) = 0; virtual bool IsValid() const = 0; virtual bool IsMaster() = 0; }; #endif // #ifndef __INSPECTABLEBASE_H__