/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef MATERIALREFVIEW_H #define MATERIALREFVIEW_H #include #include "Qt3DSDMHandles.h" class MaterialRefView : public QListWidget { Q_OBJECT Q_PROPERTY(bool focused READ isFocused NOTIFY focusChanged) public: explicit MaterialRefView(QWidget *parent = nullptr); QSize refreshMaterials(int instance, int handle); void updateSelection(); protected: void focusInEvent(QFocusEvent *event) override; void focusOutEvent(QFocusEvent *event) override; Q_SIGNALS: void focusChanged(); private: bool isFocused() const; int getRefInstance() const; int m_instance = -1; int m_handle = -1; }; #endif // MATERIALREFVIEW_H