/**************************************************************************** ** ** Copyright (C) 2002 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //============================================================================== // Prefix //============================================================================== #include "stdafx.h" //============================================================================== // Includes //============================================================================== #include "Qt3DSDMInspectorGroup.h" #include "Qt3DSDMInspectorRow.h" #include "Qt3DSDMInspectable.h" #include "StudioApp.h" #include "Core.h" #include "Qt3DSDMMetaData.h" #include "Doc.h" #include "Qt3DSDMStudioSystem.h" //============================================================================== /** * Constructor */ Qt3DSDMInspectorGroup::Qt3DSDMInspectorGroup(CStudioApp &inApp, const QString &inName, Qt3DSDMInspectable &inInspectable, long inIndex) : CEasyInspectorGroup(inName) , m_App(inApp) , m_Inspectable(inInspectable) , m_Index(inIndex) { } //============================================================================== /** * clean up */ Qt3DSDMInspectorGroup::~Qt3DSDMInspectorGroup() { std::vector::iterator theIterator = m_DMInspectorRows.begin(); for (; theIterator != m_DMInspectorRows.end(); ++theIterator) delete (*theIterator); } //============================================================================== /** * Method to create a new InspectorRowBase. */ void Qt3DSDMInspectorGroup::CreateRow(CDoc *inDoc, qt3dsdm::Qt3DSDMMetaDataPropertyHandle inProperty) { Q3DStudio::Qt3DSDMInspectorRow *theRow = new Q3DStudio::Qt3DSDMInspectorRow(inDoc, inProperty); m_DMInspectorRows.push_back( theRow); // this Qt3DSDMInspectorRow is now owned by this class }