/**************************************************************************** ** ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "TextureChooserView.h" #include "ImageChooserModel.h" #include "StudioPreferences.h" #include "Literals.h" #include "StudioUtils.h" #include "IDocumentEditor.h" #include "Qt3DSDMStudioSystem.h" #include "Qt3DSDMValue.h" #include "Core.h" #include "Doc.h" #include "StudioApp.h" #include "StudioPreferences.h" #include #include #include TextureChooserView::TextureChooserView(QWidget *parent) : QQuickWidget(parent) , m_model(new ImageChooserModel(false, this)) { setWindowTitle(tr("Texture")); setWindowFlags(Qt::Tool | Qt::FramelessWindowHint); setResizeMode(QQuickWidget::SizeRootObjectToView); QTimer::singleShot(0, this, &TextureChooserView::initialize); } void TextureChooserView::initialize() { CStudioPreferences::setQmlContextProperties(rootContext()); rootContext()->setContextProperty(QStringLiteral("_resDir"), StudioUtils::resourceImageUrl()); rootContext()->setContextProperty(QStringLiteral("_textureChooserView"), this); rootContext()->setContextProperty(QStringLiteral("_textureChooserModel"), m_model); engine()->addImportPath(StudioUtils::qmlImportPath()); setSource(QUrl(QStringLiteral("qrc:/Palettes/Inspector/TextureChooser.qml"))); } void TextureChooserView::setHandle(int handle) { m_handle = handle; } int TextureChooserView::handle() const { return m_handle; } void TextureChooserView::setInstance(int instance) { m_instance = instance; } int TextureChooserView::instance() const { return m_instance; } QString TextureChooserView::currentDataModelPath() const { QString cleanPath; const auto doc = g_StudioApp.GetCore()->GetDoc(); const auto propertySystem = doc->GetStudioSystem()->GetPropertySystem(); qt3dsdm::SValue value; propertySystem->GetInstancePropertyValue(m_instance, m_handle, value); const QString currentValue = qt3dsdm::get(value); // An empty value can sometimes be represented by a relative path either to project root or the // presentation file, such as"./" or "../", so let's just consider all directory paths as empty if (currentValue.isEmpty() || QFileInfo(currentValue).isDir()) { cleanPath = ChooserModelBase::noneString(); } else { cleanPath = QDir::cleanPath(QDir(doc->GetDocumentDirectory().toQString()) .filePath(currentValue)); } return cleanPath; } void TextureChooserView::updateSelection() { m_model->setCurrentFile(currentDataModelPath()); } void TextureChooserView::focusOutEvent(QFocusEvent *event) { QQuickWidget::focusOutEvent(event); QTimer::singleShot(0, this, &TextureChooserView::close); } void TextureChooserView::keyPressEvent(QKeyEvent *event) { if (event->key() == Qt::Key_Escape) QTimer::singleShot(0, this, &TextureChooserView::close); QQuickWidget::keyPressEvent(event); } void TextureChooserView::showEvent(QShowEvent *event) { updateSelection(); QQuickWidget::showEvent(event); }