/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3DSMANIPULATIONWIDGET_H #define Q3DSMANIPULATIONWIDGET_H #include "q3dsruntime2api_p.h" namespace Q3DStudio { enum class ManipulationWidgetType { Translation, Rotation, Scale }; class Q3DSManipulationWidget { public: bool hasManipulators() const; bool isXAxis(Q3DSGraphObject *obj) const; bool isYAxis(Q3DSGraphObject *obj) const; bool isZAxis(Q3DSGraphObject *obj) const; bool isXYPlane(Q3DSGraphObject *obj) const; bool isYZPlane(Q3DSGraphObject *obj) const; bool isZXPlane(Q3DSGraphObject *obj) const; bool isXYCircle(Q3DSGraphObject *obj) const; bool isYZCircle(Q3DSGraphObject *obj) const; bool isZXCircle(Q3DSGraphObject *obj) const; bool isCameraCircle(Q3DSGraphObject *obj) const; void setDefaultScale(const QVector3D &scale); void setScale(Q3DSGraphObject *obj, const QVector3D &scale); void resetScale(Q3DSGraphObject *obj = nullptr); void setColor(Q3DSGraphObject *obj, const QColor &color); void resetColor(Q3DSGraphObject *obj); void setEyeballEnabled(bool value); void createManipulators(Q3DSUipPresentation *presentation, Q3DSLayerNode *layer, ManipulationWidgetType type); void destroyManipulators(); void applyProperties(Q3DSGraphObject *node, Q3DSCameraNode *camera, Q3DSLayerNode *layer, bool globalSpace); private: ManipulationWidgetType m_type = ManipulationWidgetType::Translation; Q3DSUipPresentation *m_presentation = nullptr; QVector m_manipulators; QVector m_manipulatorMaterials; QVector m_manipulatorColors; QVector m_manipulatorScales; QVector3D m_defaultScale; void createManipulator(Q3DSUipPresentation *presentation, Q3DSLayerNode *layer, const QString &name, const QString &mesh, const QColor &color, const QVector3D &scale); }; } #endif // Q3DSMANIPULATIONWIDGET_H