/**************************************************************************** ** ** Copyright (C) 1993-2009 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #pragma once /* * Copyright 2001-2004 Unicode, Inc. * * Disclaimer * * This source code is provided as is by Unicode, Inc. No claims are * made as to fitness for any particular purpose. No warranties of any * kind are expressed or implied. The recipient agrees to determine * applicability of information provided. If this file has been * purchased on magnetic or optical media from Unicode, Inc., the * sole remedy for any claim will be exchange of defective media * within 90 days of receipt. * * Limitations on Rights to Redistribute This Code * * Unicode, Inc. hereby grants the right to freely use the information * supplied in this file in the creation of products supporting the * Unicode Standard, and to make copies of this file in any form * for internal or external distribution as long as this notice * remains attached. */ /* --------------------------------------------------------------------- Conversions between UTF32, UTF-16, and UTF-8. Header file. Several funtions are included here, forming a complete set of conversions between the three formats. UTF-7 is not included here, but is handled in a separate source file. Each of these routines takes pointers to input buffers and output buffers. The input buffers are const. Each routine converts the text between *sourceStart and sourceEnd, putting the result into the buffer between *targetStart and targetEnd. Note: the end pointers are *after* the last item: e.g. *(sourceEnd - 1) is the last item. The return result indicates whether the conversion was successful, and if not, whether the problem was in the source or target buffers. (Only the first encountered problem is indicated.) After the conversion, *sourceStart and *targetStart are both updated to point to the end of last text successfully converted in the respective buffers. Input parameters: sourceStart - pointer to a pointer to the source buffer. The contents of this are modified on return so that it points at the next thing to be converted. targetStart - similarly, pointer to pointer to the target buffer. sourceEnd, targetEnd - respectively pointers to the ends of the two buffers, for overflow checking only. These conversion functions take a ConversionFlags argument. When this flag is set to strict, both irregular sequences and isolated surrogates will cause an error. When the flag is set to lenient, both irregular sequences and isolated surrogates are converted. Whether the flag is strict or lenient, all illegal sequences will cause an error return. This includes sequences such as: , , or in UTF-8, and values above 0x10FFFF in UTF-32. Conformant code must check for illegal sequences. When the flag is set to lenient, characters over 0x10FFFF are converted to the replacement character; otherwise (when the flag is set to strict) they constitute an error. Output parameters: The value "sourceIllegal" is returned from some routines if the input sequence is malformed. When "sourceIllegal" is returned, the source value will point to the illegal value that caused the problem. E.g., in UTF-8 when a sequence is malformed, it points to the start of the malformed sequence. Author: Mark E. Davis, 1994. Rev History: Rick McGowan, fixes & updates May 2001. Fixes & updates, Sept 2001. ------------------------------------------------------------------------ */ /* --------------------------------------------------------------------- The following 4 definitions are compiler-specific. The C standard does not guarantee that wchar_t has at least 16 bits, so wchar_t is no less portable than unsigned short! All should be unsigned values to avoid sign extension during bit mask & shift operations. ------------------------------------------------------------------------ */ typedef unsigned int UTF32; /* at least 32 bits */ typedef unsigned short UTF16; /* at least 16 bits */ typedef unsigned char UTF8; /* typically 8 bits */ typedef unsigned char Boolean; /* 0 or 1 */ /* Some fundamental constants */ #define UNI_REPLACEMENT_CHAR (UTF32)0x0000FFFD #define UNI_MAX_BMP (UTF32)0x0000FFFF #define UNI_MAX_UTF16 (UTF32)0x0010FFFF #define UNI_MAX_UTF32 (UTF32)0x7FFFFFFF #define UNI_MAX_LEGAL_UTF32 (UTF32)0x0010FFFF typedef enum { conversionOK, /* conversion successful */ sourceExhausted, /* partial character in source, but hit end */ targetExhausted, /* insuff. room in target for conversion */ sourceIllegal /* source sequence is illegal/malformed */ } ConversionResult; typedef enum { strictConversion = 0, lenientConversion } ConversionFlags; /* This is for C++ and does no harm in C */ #ifdef __cplusplus extern "C" { #endif ConversionResult Q3DSConvertUTF8toUTF16(const UTF8 **sourceStart, const UTF8 *sourceEnd, UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags); ConversionResult Q3DSConvertUTF16toUTF8(const UTF16 **sourceStart, const UTF16 *sourceEnd, UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags); ConversionResult Q3DSConvertUTF8toUTF32(const UTF8 **sourceStart, const UTF8 *sourceEnd, UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags); ConversionResult Q3DSConvertUTF32toUTF8(const UTF32 **sourceStart, const UTF32 *sourceEnd, UTF8 **targetStart, UTF8 *targetEnd, ConversionFlags flags); ConversionResult Q3DSConvertUTF16toUTF32(const UTF16 **sourceStart, const UTF16 *sourceEnd, UTF32 **targetStart, UTF32 *targetEnd, ConversionFlags flags); ConversionResult Q3DSConvertUTF32toUTF16(const UTF32 **sourceStart, const UTF32 *sourceEnd, UTF16 **targetStart, UTF16 *targetEnd, ConversionFlags flags); Boolean Q3DSIsLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd); #ifdef __cplusplus } #endif /* --------------------------------------------------------------------- */