/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3DSVARIANTCONFIG_P_H #define Q3DSVARIANTCONFIG_P_H #include #include #include // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of a number of Qt sources files. This header file may change from // version to version without notice, or even be removed. // // We mean it. // namespace qt3ds { class Q3DSVariantConfig { public: Q3DSVariantConfig(); ~Q3DSVariantConfig(); inline bool operator==(const Q3DSVariantConfig &other) const { return (this->m_variantList == other.m_variantList); } inline bool operator!=(const Q3DSVariantConfig &other) const { return (this->m_variantList != other.m_variantList); } inline bool isEmpty() const { return m_variantList.isEmpty(); } void setVariantList(const QStringList &variantList); bool isPartOfConfig(const QStringRef &variantAttributes) const; inline const QStringList &variantList() const { return m_variantList; } private: QStringList m_variantList; QList m_internalVariantList; QHash> m_variantFilter; }; }; #endif // Q3DSVARIANTCONFIG_P_H