/**************************************************************************** ** ** Copyright (C) 2019 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3DSDISTANCEFIELDGLYPHCACHE_P_H #define Q3DSDISTANCEFIELDGLYPHCACHE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include "render/Qt3DSRenderTexture2D.h" #include "Qt3DSRenderContextCore.h" #if QT_VERSION >= QT_VERSION_CHECK(5,12,2) QT_BEGIN_NAMESPACE class QSGAreaAllocator; class Q3DSDistanceFieldGlyphCache : public QSGDistanceFieldGlyphCache { public: struct TextureInfo { qt3ds::render::NVRenderTexture2D *texture; int padding = -1; QRect allocatedArea; QImage copy; }; Q3DSDistanceFieldGlyphCache(const QRawFont &font, qt3ds::render::IQt3DSRenderContext &context); ~Q3DSDistanceFieldGlyphCache() override; void requestGlyphs(const QSet &glyphs) override; void storeGlyphs(const QList &glyphs) override; void referenceGlyphs(const QSet &glyphs) override; void releaseGlyphs(const QSet &glyphs) override; void processPendingGlyphs() override; TextureInfo *textureInfoById(uint textureId) const; qreal fontSize() const; private: bool loadPregeneratedCache(const QRawFont &font); TextureInfo *textureInfo(int index) const; int maxTextureSize() const; void resizeTexture(TextureInfo *info, int width, int height); void setTextureData(qt3ds::render::NVRenderTexture2D *texture, QImage &image); QSGAreaAllocator *m_areaAllocator = nullptr; int m_maxTextureSize = 0; int m_maxTextureCount = 3; mutable QVector m_textures; QHash m_glyphsTexture; QSet m_unusedGlyphs; qt3ds::render::IQt3DSRenderContext &m_context; }; QT_END_NAMESPACE #endif // Q3DSDISTANCEFIELDGLYPHCACHE_P_H #endif // QT_VERSION >= QT_VERSION_CHECK(5,12,2)