/**************************************************************************** ** ** Copyright (C) 2008-2012 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "foundation/Qt3DSFPU.h" #include "float.h" #ifdef QT3DS_X64 #define _MCW_ALL _MCW_DN | _MCW_EM | _MCW_RC #else #define _MCW_ALL _MCW_DN | _MCW_EM | _MCW_IC | _MCW_RC | _MCW_PC #endif qt3ds::foundation::FPUGuard::FPUGuard() { // default plus FTZ and DAZ #if defined(QT3DS_WINDOWS) && defined(QT3DS_VC) #ifdef QT3DS_X64 _controlfp_s(mControlWords, _CW_DEFAULT | _DN_FLUSH, _MCW_ALL); #else __control87_2(_CW_DEFAULT | _DN_FLUSH, _MCW_ALL, mControlWords, mControlWords + 1); #endif #endif } qt3ds::foundation::FPUGuard::~FPUGuard() { #if defined(QT3DS_WINDOWS) && defined(QT3DS_VC) #ifdef QT3DS_X64 _controlfp_s(mControlWords, *mControlWords, _MCW_ALL); #else __control87_2(mControlWords[0], _MCW_ALL, mControlWords, 0); __control87_2(mControlWords[1], _MCW_ALL, 0, mControlWords + 1); #endif #endif }